private void LoadDataSources() { DataDumper.SetDumpSource("WorldUidWithSeed", () => { return(" " + WorldHelpers.GetUniqueIdWithSeed() + " (net mode: " + Main.netMode + ")"); }); DataDumper.SetDumpSource("PlayerUid", () => { if (Main.myPlayer < 0 || Main.myPlayer >= (Main.player.Length - 1)) { return(" Unobtainable"); } bool _; string oldUid = PlayerIdentityHelpers._GetUniqueId(Main.LocalPlayer, out _); return(" " + PlayerIdentityHelpers.GetMyProperUniqueId() + " (old uid: " + oldUid + ")"); }); }