private void LoadDataSources()
        {
            DataDumper.SetDumpSource("WorldUidWithSeed", () => {
                return("  " + WorldHelpers.GetUniqueIdWithSeed() + " (net mode: " + Main.netMode + ")");
            });

            DataDumper.SetDumpSource("PlayerUid", () => {
                if (Main.myPlayer < 0 || Main.myPlayer >= (Main.player.Length - 1))
                {
                    return("  Unobtainable");
                }

                bool _;
                string oldUid = PlayerIdentityHelpers._GetUniqueId(Main.LocalPlayer, out _);

                return("  " + PlayerIdentityHelpers.GetMyProperUniqueId() + " (old uid: " + oldUid + ")");
            });
        }