示例#1
0
        public override void Init()
        {
            base.Init();

            Objects.Add(world);
            Objects.Add(player);

            var w = world.Generate(10);

            w.Wait();

            player.Init(new Vector2f((world.size / 2) * 128, -9));
            player.chunks = world.chunks;
            world.player  = player;
        }