/// <summary> ///GetCreaturesInRange 的测试 ///</summary> public void GetCreaturesInRangeTestHelper <CreatureT>() where CreatureT : BaseCreature { WorldEntity target = CreateWorldEntity(); // TODO: 初始化为适当的值 int iRange = 0; // TODO: 初始化为适当的值 IEnumerable <CreatureT> expected = null; // TODO: 初始化为适当的值 IEnumerable <CreatureT> actual; actual = target.GetCreaturesInRange <CreatureT>(iRange); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }