public void StartWorld()
        {
            //Logs.AddAppender(new ConsoleAppender());
            //Logs.SetMessageLevel<ConsoleAppender>(LogMessageType.MSG_DEBUG);

            //Logs.AddAppender(new DebugAppender());
            //Logs.SetMessageLevel<DebugAppender>(LogMessageType.MSG_DEBUG);

            w = new WorldBase();
            w.StartWorld();
        }
示例#2
0
        public void StartWorld()
        {
            //Logs.AddAppender(new ConsoleAppender());
            //Logs.SetMessageLevel<ConsoleAppender>(LogMessageType.MSG_DEBUG);

            //Logs.AddAppender(new DebugAppender());
            //Logs.SetMessageLevel<DebugAppender>(LogMessageType.MSG_DEBUG);

            w = new WorldBase();
            w.StartWorld();
        }
示例#3
0
 private void FrmMain_Load(object sender, EventArgs e)
 {
     gameWorld.StartWorld();
 }