public void BattleTest() { World world = new World(); for (UInt16 i = 0; i <= 16; i++) { Creature creatureOne = new Creature(new Gene(i)); PrivateObject PrivateObjectCreatureOne = new PrivateObject(creatureOne); PrivateObjectCreatureOne.Invoke("GrowUp"); world.AcceptNewCreature(creatureOne); } // 世界開始時の2体がいるので19体 Assert.AreEqual(world.Creatures.Count, 19); Creature creature = world.Creatures.First(); var PrivateObjectCreature = new PrivateObject(creature); PrivateObjectCreature.Invoke("Battle", new object[] { world }); var PrivateObjectWorld = new PrivateObject(world); PrivateObjectWorld.Invoke("AfterTimeEvent"); // 1体減って18体 Assert.AreEqual(world.Creatures.Count, 18); }
public void EndOfDaysTest() { World world = new World(); Assert.IsFalse(world.EndOfDays()); world.AcceptNewCreature(new Creature(new Gene(Creature.BestGeneSequence))); Assert.IsTrue(world.EndOfDays()); }
public void GetMaxPrecisionRatioTest() { World world = new World(); Assert.AreEqual(world.GetMaxPrecisionRatio(), 24d / 32d); world.AcceptNewCreature(new Creature(new Gene(Creature.BestGeneSequence))); Assert.AreEqual(world.GetMaxPrecisionRatio(), 1d); }
public void AcceptNewCreatureTest() { World world = new World(); Assert.AreEqual(world.Creatures.Count, 2); world.AcceptNewCreature(new Creature(new Gene(0x0101u))); Assert.AreEqual(world.Creatures.Count, 3); Assert.AreEqual(world.Creatures[2].Gene.Sequence, 0x0101u); }