示例#1
0
 // Use this for initialization
 void Start()
 {
     generater  = GameObject.Find("WordGen").GetComponent <WordGenerater>();
     inputField = GameObject.Find("Input");
     if (this.gameObject.name == "Horde1")
     {
         inputBox.enabled = false;
     }
     audioHandler = GameObject.Find("WordGen").GetComponent <SoundManager>();
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     player       = GameObject.Find("Player");
     generater    = GameObject.Find("WordGen").GetComponent <WordGenerater>();
     inputField   = GameObject.Find("Input");
     audioHandler = GameObject.Find("WordGen").GetComponent <SoundManager>();
     timer        = 0;
     notSelected  = true;
     setFalse     = true;
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     generater    = GameObject.Find("WordGen").GetComponent <WordGenerater>();
     inputField   = GameObject.Find("Input");
     audioHandler = GameObject.Find("WordGen").GetComponent <SoundManager>();
 }
示例#4
0
 void Start()
 {
     //Find GameObjects scripts
     player  = GameObject.Find("Player");
     wordGen = GameObject.Find("WordGen").GetComponent <WordGenerater>();
 }