public VhalurianBastardSword()
     : base(0x3CFD)
 {
     Weight = 7.0;
     Name = "Vhalurian Bastard Sword";
     AosElementDamages.Slashing = 100;
     this.wieldingStyle = WieldingStyle.OneHanded;
     this.Layer = Layer.OneHanded;
 }
 public TyreanBastardSword()
     : base(0x3D03)
 {
     Weight = 8.0;
     Name = "Tyrean Bastard Sword";
     AosElementDamages.Slashing = 90;
     AosElementDamages.Blunt = 10;
     this.wieldingStyle = WieldingStyle.OneHanded;
     this.Layer = Layer.OneHanded;
 }
 private void ChangeWieldingStyle()
 {
     if (this.wieldingStyle == WieldingStyle.OneHanded)
     {
         this.wieldingStyle = WieldingStyle.TwoHanded;
         this.Layer = Layer.TwoHanded;
     }
     else
     {
         this.wieldingStyle = WieldingStyle.OneHanded;
         this.Layer = Layer.OneHanded;
     }
 }