public VhalurianBastardSword() : base(0x3CFD) { Weight = 7.0; Name = "Vhalurian Bastard Sword"; AosElementDamages.Slashing = 100; this.wieldingStyle = WieldingStyle.OneHanded; this.Layer = Layer.OneHanded; }
public TyreanBastardSword() : base(0x3D03) { Weight = 8.0; Name = "Tyrean Bastard Sword"; AosElementDamages.Slashing = 90; AosElementDamages.Blunt = 10; this.wieldingStyle = WieldingStyle.OneHanded; this.Layer = Layer.OneHanded; }
private void ChangeWieldingStyle() { if (this.wieldingStyle == WieldingStyle.OneHanded) { this.wieldingStyle = WieldingStyle.TwoHanded; this.Layer = Layer.TwoHanded; } else { this.wieldingStyle = WieldingStyle.OneHanded; this.Layer = Layer.OneHanded; } }