示例#1
0
        public string GetFen()
        {
            var sb = new StringBuilder();

            sb.Append(Board.GetFenCode(FenMode.Classical));
            sb.Append(" ");

            sb.Append(WhosTurn == PlayerAffiliation.White ? 'w' : 'b');
            sb.Append(" ");

            var fenWhite = White.GetFenCastle();
            var fenBlack = Black.GetFenCastle();

            if (fenWhite == string.Empty && fenBlack == string.Empty)
            {
                sb.Append("-");
            }
            else
            {
                sb.Append(fenWhite);
                sb.Append(fenBlack);
            }
            sb.Append(" ");

            sb.Append("-");
            sb.Append(" ");

            sb.Append(HalfmovesSinceLastCaptureOrPawn);
            sb.Append(" ");

            sb.Append(Movecounter);
            sb.Append(" ");

            return(sb.ToString());
        }
示例#2
0
        public void TestThatIfWhiteCheckerIsCapturedAChangeShowsItIsMovedToTheBar()
        {
            int[] mainBoard = new int[] {
                -2, 0, 0, 0, 0, 5,
                0, 3, 0, 0, 0, -5,
                5, 0, 0, 0, -3, 0,
                -5, 0, 0, 1, 0, 1
            };
            fd.SetReturnValues(ar(1, 3));
            bg = new BackgammonGame(mainBoard, fd, 0, 0, 0, 0, Black);
            bg.Move(Black, 19, 22);

            var changes = bg.GetChanges();

            Assert.AreEqual(4, changes.Count());

            var c1 = changes[0];
            var c2 = changes[1];
            var c3 = changes[2];
            var c4 = changes[3];

            Assert.IsTrue(c1.IsDiceState(), "c1 is not dice state");
            Assert.IsTrue(c2.IsMove(), "c2 is not move");
            Assert.IsTrue(c3.IsMove());
            Assert.IsTrue(c4.IsDiceState(), "c3 is not dice state");


            Assert.IsTrue(arrayEqual(ar(1, 3), c1.AsDiceState().GetDiceValues()), "Expected 1,3 but got " + string.Join(",", c1.AsDiceState().GetDiceValues()));
            Assert.AreEqual("b 19 22", c2.AsMove().DebugString());
            Assert.AreEqual("w 22 " + White.GetBar(), c3.AsMove().DebugString());
            Assert.IsTrue(arrayEqual(new int[] { 1 }, c4.AsDiceState().GetDiceValues()));
        }
示例#3
0
 internal int GetAmountOfCheckersAtPoint(int i)
 {
     if (i == CheckerColor.Black.GetBar())
     {
         return(BlackBar.GetAmount());
     }
     else if (i == White.GetBar())
     {
         return(WhiteBar.GetAmount());
     }
     else if (i == White.BearOffPositionID())
     {
         return(WhiteBearOff.GetAmount());
     }
     else if (i == Black.BearOffPositionID())
     {
         return(BlackBearOff.GetAmount());
     }
     else
     {
         int value = Points[i].GetAmount();
         if (value != 0 && Points[i].GetTopChecker().Color == Black)
         {
             return(-value);
         }
         return(value);
     }
 }
        /// <summary>验证来源地址</summary>
        /// <param name="ip"></param>
        /// <returns></returns>
        public Boolean ValidSource(String ip)
        {
            if (ip.IsNullOrEmpty())
            {
                return(true);
            }

            // 匹配黑名单
            var ps = Black.Split(",", ";");

            if (ps != null && ps.Length > 0)
            {
                if (ps.Any(e => ip.IsMatch(ip)))
                {
                    return(false);
                }
            }

            // 匹配白名单
            ps = White.Split(",", ";");
            if (ps != null && ps.Length > 0)
            {
                if (ps.Any(e => ip.IsMatch(ip)))
                {
                    return(true);
                }

                // 白名单存在,但匹配失败,则直接失败
                return(false);
            }

            return(true);
        }
示例#5
0
 internal int GetClickedPoint()
 {
     foreach (Point p in Points)
     {
         if (InputManager.Instance.WasClicked(p.GetBounds()))
         {
             if (p.Equals(WhiteBar))
             {
                 return(White.GetBar());
             }
             else if (p.Equals(WhiteBearOff))
             {
                 return(White.BearOffPositionID());
             }
             else if (p.Equals(BlackBar))
             {
                 return(Black.GetBar());
             }
             else if (p.Equals(BlackBearOff))
             {
                 return(Black.BearOffPositionID());
             }
             else
             {
                 return(Points.IndexOf(p));
             }
         }
     }
     return(-1);
 }
示例#6
0
        public string GetFen()
        {
            var sb = new StringBuilder();

            sb.Append(BoardController.GetFenCode(FenMode.Classical));
            sb.Append(" ");

            sb.Append(Game.WhosTurn == PlayerAffiliation.White ? 'w' : 'b');
            sb.Append(" ");

            var fenWhite = White.GetFenCastle();
            var fenBlack = Black.GetFenCastle();

            if (string.IsNullOrEmpty(fenWhite) && string.IsNullOrEmpty(fenBlack))
            {
                sb.Append("-");
            }
            else
            {
                sb.Append(fenWhite);
                sb.Append(fenBlack);
            }
            sb.Append(" ");

            sb.Append("-");
            sb.Append(" ");

            sb.Append(Game.HalfmovesSinceLastCaptureOrPawn);
            sb.Append(" ");

            sb.Append(Game.Movecounter);
            sb.Append(" ");

            return(sb.ToString());
        }
示例#7
0
        public Board Copy()
        {
            var result = new Board();

            result.Black = Black.Copy();
            result.White = White.Copy();
            return(result);
        }
        public void CanSwitchAllLightsOff()
        {
            var controller = new WifiController("192.168.0.6");

            controller.Send(White.Off(Zone.All));

            controller.Send(Colour.Off(Zone.All));
        }
示例#9
0
        public void White()
        {
            Wire wire = new White();

            Assert.AreEqual(ResultType.Explode, wire.Cut(new White()));
            Assert.AreEqual(ResultType.Disarm, wire.Cut(new Red()));
            Assert.AreEqual(ResultType.Explode, wire.Cut(new Black()));
            Assert.AreEqual(ResultType.Disarm, wire.Cut(new Orange()));
            Assert.AreEqual(ResultType.Disarm, wire.Cut(new Green()));
            Assert.AreEqual(ResultType.Disarm, wire.Cut(new Purple()));
        }
示例#10
0
 internal int GetClickedPoint(int i)
 {
     if (GamePadPointOrdering[i] == WhiteBearOff)
     {
         return(White.BearOffPositionID());
     }
     else if (GamePadPointOrdering[i] == BlackBearOff)
     {
         return(Black.BearOffPositionID());
     }
     return(Points.IndexOf(GamePadPointOrdering[i]));
 }
示例#11
0
        public void DrawTest()
        {
            Green  green  = new Green();
            Circle circle = new Circle();

            circle.SetColor(green);
            Assert.Equal("Green Circle", circle.Draw());

            White white = new White();

            circle.SetColor(white);
            Assert.Equal("White Circle", circle.Draw());
        }
示例#12
0
        // used by UI to choose human player turn
        public void TogglePlayerColor()
        {
            playerGoesFirst = !playerGoesFirst;

            if (playerGoesFirst)
            {
                Black.SetHuman();
                White.SetComputer();
                ui.SetPlayerColorImage(Color.black);
            }
            else
            {
                Black.SetComputer();
                White.SetHuman();
                ui.SetPlayerColorImage(Color.white);
            }
        }
示例#13
0
        public void XmlifyMoveAndParseBackFromString()
        {
            Move   move1       = new Move(White, 6, 3);
            string move1Xml    = UpdateCreatorParser.CreateXmlForMove(move1);
            Move   parsedMove1 = UpdateCreatorParser.ParseMove(move1Xml);

            Assert.AreEqual("<move>w 6 3</move>", move1Xml);
            Assert.AreEqual(move1, parsedMove1);

            Move   move2       = new Move(White, 6, White.GetBar());
            string move2Xml    = UpdateCreatorParser.CreateXmlForMove(move2);
            Move   parsedMove2 = UpdateCreatorParser.ParseMove(move2Xml);

            Assert.AreEqual("<move>w 6 25</move>", move2Xml);
            Assert.AreEqual(move2, parsedMove2, "this one failing");

            Move   move3       = new Move(White, 6, White.BearOffPositionID());
            string move3Xml    = UpdateCreatorParser.CreateXmlForMove(move3);
            Move   parsedMove3 = UpdateCreatorParser.ParseMove(move3Xml);

            Assert.AreEqual("<move>w 6 28</move>", move3Xml);
            Assert.AreEqual(move3, parsedMove3);


            Move   move4       = new Move(Black, 20, 24);
            string move4Xml    = UpdateCreatorParser.CreateXmlForMove(move4);
            Move   parsedMove4 = UpdateCreatorParser.ParseMove(move4Xml);

            Assert.AreEqual("<move>b 20 24</move>", move4Xml);
            Assert.AreEqual(move4, parsedMove4);

            Move   move5       = new Move(Black, 24, Black.BearOffPositionID());
            string move5Xml    = UpdateCreatorParser.CreateXmlForMove(move5);
            Move   parsedMove5 = UpdateCreatorParser.ParseMove(move5Xml);

            Assert.AreEqual("<move>b 24 27</move>", move5Xml);
            Assert.AreEqual(move5, parsedMove5);


            Move   move6       = new Move(Black, 20, Black.GetBar());
            string move6Xml    = UpdateCreatorParser.CreateXmlForMove(move6);
            Move   parsedMove6 = UpdateCreatorParser.ParseMove(move6Xml);

            Assert.AreEqual("<move>b 20 26</move>", move6Xml);
            Assert.AreEqual(move6, parsedMove6);
        }
示例#14
0
 public override int GetHashCode()
 {
     unchecked
     {
         var hashCode = (Event != null ? Event.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (Site != null ? Site.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (White != null ? White.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (Black != null ? Black.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (Date != null ? Date.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (Round != null ? Round.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (int)Result;
         hashCode = (hashCode * 397) ^ (MoveText != null ? MoveText.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (Eco != null ? Eco.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ WhiteElo.GetHashCode();
         hashCode = (hashCode * 397) ^ BlackElo.GetHashCode();
         return(hashCode);
     }
 }
示例#15
0
        internal static string CreateXmlForGameBoardState(GameBoardState state, string rootTag)
        {
            if (state == null)
            {
                throw new ArgumentNullException("state");
            }
            if (rootTag == null)
            {
                throw new ArgumentNullException("rootTag");
            }

            //Separating each element of the array with a space, and removes trailing spaces
            var board = state.getMainBoard().Select(i => i + " ").Aggregate((a, b) => a + b).Trim();

            //Wrap the board with tags
            board = "<board>" + board + "</board>";


            int whiteGoal = state.GetCheckersOnPosition(White.BearOffPositionID());
            int whiteBar  = state.GetCheckersOnPosition(White.GetBar());

            //The agreed format is that black checkers on bar and target should be represented as negative
            int blackGoal = state.GetCheckersOnPosition(Black.BearOffPositionID());

            blackGoal = Math.Min(blackGoal, blackGoal * -1);

            int blackBar = state.GetCheckersOnPosition(Black.GetBar());

            blackBar = Math.Min(blackBar, blackBar * -1);

            //Wrap each of the above four values in their own tags
            var rest = String.Format("<whiteGoal>{0}</whiteGoal><whiteBar>{1}</whiteBar><blackGoal>{2}</blackGoal><blackBar>{3}</blackBar>",
                                     whiteBar, whiteGoal, blackBar, blackGoal);

            //Wrapping the entire message in the supplied root tags
            if (rootTag == "")
            {
                return(board + rest);
            }
            else
            {
                return(String.Format("<{0}>" + board + rest + "</{0}>", rootTag));
            }
        }
示例#16
0
        private void AddWhitePieces()
        {
            var fields = Board.Fields;

            var rook1 = new Rook(White, Board, fields[0, 0]);
            var rook2 = new Rook(White, Board, fields[7, 0]);

            var knight1 = new Knight(White, Board, fields[1, 0]);
            var knight2 = new Knight(White, Board, fields[6, 0]);

            var bishop1 = new Bishop(White, Board, fields[2, 0]);
            var bishop2 = new Bishop(White, Board, fields[5, 0]);

            var queen = new Queen(White, Board, fields[3, 0]);
            var king  = new King(White, Board, fields[4, 0]);

            var pawn1 = new Pawn(White, Board, fields[0, 1]);
            var pawn2 = new Pawn(White, Board, fields[1, 1]);
            var pawn3 = new Pawn(White, Board, fields[2, 1]);
            var pawn4 = new Pawn(White, Board, fields[3, 1]);
            var pawn5 = new Pawn(White, Board, fields[4, 1]);
            var pawn6 = new Pawn(White, Board, fields[5, 1]);
            var pawn7 = new Pawn(White, Board, fields[6, 1]);
            var pawn8 = new Pawn(White, Board, fields[7, 1]);

            White.AddPiece(rook1);
            White.AddPiece(rook2);
            White.AddPiece(knight1);
            White.AddPiece(knight2);
            White.AddPiece(bishop1);
            White.AddPiece(bishop2);
            White.AddPiece(queen);
            White.AddPiece(king);
            White.AddPiece(pawn1);
            White.AddPiece(pawn2);
            White.AddPiece(pawn3);
            White.AddPiece(pawn4);
            White.AddPiece(pawn5);
            White.AddPiece(pawn6);
            White.AddPiece(pawn7);
            White.AddPiece(pawn8);
        }
示例#17
0
    // Start is called before the first frame update
    void Start()
    {
        Bltext = Black.GetComponent <Text>();
        Whtext = White.GetComponent <Text>();
        Vector3 put;

        for (int i = 0; i < 8; i++)
        {
            for (int j = 0; j < 8; j++)
            {
                put             = new Vector3(-3.5f + j, 0, 3.5f - i);
                boardinfo[i, j] = -1;
                disclist[i, j]  = Instantiate(disc, put, Quaternion.identity);
                Boardlist[i, j] = Instantiate(Board, put, Quaternion.identity);
            }
        }
        boardinfo[3, 3] = boardinfo[4, 4] = 0;
        boardinfo[3, 4] = boardinfo[4, 3] = 1;
        Checkit();
    }
示例#18
0
 private static int AdaptPositionFromOutputFormat(int pos)
 {
     if (pos == WHITE_BAR_POSITION_IN_UPDATE_MESSAGE)
     {
         return(White.GetBar());
     }
     if (pos == WHITE_TARGET_POSITION_IN_UPDATE_MESSAGE)
     {
         return(White.BearOffPositionID());
     }
     if (pos == BLACK_BAR_POSITION_IN_UPDATE_MESSAGE)
     {
         return(Black.GetBar());
     }
     if (pos == BLACK_TARGET_POSITION_IN_UPDATE_MESSAGE)
     {
         return(Black.BearOffPositionID());
     }
     return(pos);
 }
示例#19
0
        // Start is called before the first frame update
        void Start()
        {
            if (Instance)
            {
                Debug.LogError("Another game instance exists");
                Destroy(this);
                return;
            }
            Instance = this;
            gomoku   = new Minimax();

            Black = Instantiate(playerPrefab).GetComponent <Player>();
            White = Instantiate(playerPrefab).GetComponent <Player>();
            Black.Init(Color.black, 1, "Black");
            White.Init(Color.white, 2, "White");
            ui.Init();
            gridBoard.InitializeMatrix();
            TogglePlayerColor();
            // SetTwoPlayer();
        }
示例#20
0
        /// <summary>
        ///     Opens new window and attaches white's automation object to it.
        /// </summary>
        /// <param name="windowFactory">A factory method used to create new window</param>
        /// <param name="window">Returns created window</param>
        /// <param name="whiteWindow">Returns white's application for created window</param>
        public static void OpenWindow(Func<Window> windowFactory, out Window window,
            out White.Core.UIItems.WindowItems.Window whiteWindow)
        {
            var title = Guid.NewGuid().ToString();

            Window temporaryWindow = null;
            lock (typeof (GuiApplicationContainer))
            {
                EnsureApplicationIsRunning();
                Invoke(() =>
                           {
                               temporaryWindow = windowFactory();
                               temporaryWindow.Title = title;
                               temporaryWindow.Show();
                           });
            }

            window = temporaryWindow;
            whiteWindow = _whiteApplication.GetWindow(title, InitializeOption.NoCache);
            if (whiteWindow == null)
                throw new InvalidStateException("whiteWindow cannot be null");
        }
示例#21
0
        public void TestCanGenerateAndParseListOfMoves()
        {
            Move move1 = new Move(White, 5, 2);
            Move move2 = new Move(Black, 20, Black.GetBar());
            Move move3 = new Move(White, 1, White.BearOffPositionID());

            List <Move> moves = new List <Move>()
            {
                move1, move2, move3
            };

            string xml      = UpdateCreatorParser.GenerateXmlForListOfMoves(moves);
            string expected = "<moves><move>w 5 2</move><move>b 20 26</move><move>w 1 28</move></moves>";

            Assert.AreEqual(expected, xml);

            List <Move> parsedMoves = UpdateCreatorParser.ParseListOfMoves(xml);

            Assert.IsTrue(parsedMoves.Contains(move1));
            Assert.IsTrue(parsedMoves.Contains(move2));
            Assert.IsTrue(parsedMoves.Contains(move3));
        }
示例#22
0
    void GameOver()
    {
        //게임 오버
        if (!Stop)
        {
            BirdSound_3.Play();
        }

        Stop = true;
        Floor.GetComponent <Animator>().enabled = false;
        White.SetActive(true);
        Score.gameObject.SetActive(false);
        if (PlayerPrefs.GetInt("BestScore", 0) < int.Parse(Score.text))
        {
            PlayerPrefs.SetInt("BestScore", int.Parse(Score.text));
        }

        if (transform.position.y < -2.55f)
        {
            Quit.SetActive(true);
            Quit.transform.Find("ScoreScreen").GetComponent <Text>().text = Score.text;
            Quit.transform.Find("BestScreen").GetComponent <Text>().text  = PlayerPrefs.GetInt("BestScore").ToString();
        }
    }
示例#23
0
 public void Draw(White c)
 {
     Turtle.SetColor(c.Value.R, c.Value.G, c.Value.B);
 }
示例#24
0
    public void CapillaryBackfill()
    {
        BackfillTutorial Backfill = White.GetComponent <BackfillTutorial>();

        Backfill.ShowThumb();
    }
        public void CanTurnWhiteLightsOn()
        {
            var controller = new WifiController("192.168.0.6");

            controller.Send(White.On(Zone.All));
        }
示例#26
0
        public BaseItem GetRebirthPillDrop(Monster m)
        {
            DbParameter levelParameter = _db.CreateParameter(DbNames.GETPILLDROPITEM_LEVEL_PARAMETER, m.Level);
            levelParameter.DbType = DbType.Int32;

            List<BaseItem> items = new List<BaseItem>();

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETPILLDROPITEM_STOREDPROC, CommandType.StoredProcedure, levelParameter);

            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.DROPITEM_DURABILITY);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);
            while (reader.Read())
            {
                BaseItem b = null;

                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace
                    || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape)
                {

                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                        c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES);
                    }

                    Equipment e = b as Equipment;
                    e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE);
                    e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES);
                    e.Durability = reader.GetInt32(ordinalITEM_MAXDURA);
                    e.MaxDurability = reader.GetInt32(ordinalITEM_MAXDURA);
                    e.Damage = reader.GetInt32(ordinalITEM_DAMAGE);
                    e.Defence = reader.GetInt32(ordinalITEM_DEFENCE);
                    e.AttackRating = reader.GetInt32(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical = reader.GetInt16(ordinalITEM_CRITICAL);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }
                    if (BKind == (byte)bKindStones.RbItem)
                    {
                        b = new RbHoleItem();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }
                    if (BKind == (byte)bKindBooks.RebirdBook)
                    {
                        b = new RebirthBook();
                    }
                    if (BKind == (byte)bKindBooks.FourthBook)
                    {
                        b = new FourthBook();
                    }
                    if (BKind == (byte)bKindBooks.FeSkillBook)
                    {
                        b = new FeSkillBook();
                    }
                    if (BKind == (byte)bKindBooks.FeBook)
                    {
                        b = new FiveElementBook();
                    }
                    if (BKind == (byte)bKindBooks.FocusBook)
                    {
                        b = new FocusBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }
                if (BType == (byte)bType.StoreTag)
                {
                    b = new StoreTag();

                    StoreTag tag = b as StoreTag;
                    tag.TimeLeft = reader.GetInt16(ordinalITEM_MAXDURA);
                    tag.TimeMax = reader.GetInt16(ordinalITEM_MAXDURA);
                }
                if (BType == (byte)bType.PetItem)
                {
                    if (BKind == (byte)bKindPetItems.Taming)
                        b = new TameItem();
                    if (BKind == (byte)bKindPetItems.Food)
                        b = new PetFood();
                    if (BKind == (byte)bKindPetItems.Potion)
                        b = new PetPotion();
                    if (BKind == (byte)bKindPetItems.Resurect)
                        b = new PetResurrectItem();

                    PetItem p = b as PetItem;
                    p.TameChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    p.DecreaseWildness = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                    p.HealLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                }
                if (BType == (byte)bType.Pill)
                {
                    if (BKind == (byte)bKindPills.Rebirth)
                        b = new RebirthPill();

                    RebirthPill p = b as RebirthPill;
                    p.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    p.RequiredRebirth = reader.GetByte(ordinalITEM_CLASS);
                    p.ToRebirth = (byte)(p.RequiredRebirth + 1);
                    p.IncreaseSp = reader.GetInt16(ordinalITEM_DEX);
                }

                b.ItemID = 0;
                b.OwnerID = 0;
                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = 0;
                b.Slot = 0;
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = 1;
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_COST);
                items.Add(b);
            }

            reader.Close();
            _db.Close();

            if (items.Count > 0)
            {
                Random rand = new Random();
                int itemPos = rand.Next(0, items.Count);
                return items[itemPos];
            }
            else
                return null;
        }
示例#27
0
    private void initLevels()
    {
        Salami  salami  = new Salami();
        Chicken chicken = new Chicken();
        Salad   salad   = new Salad();
        Tomato  tomato  = new Tomato();

        White      white      = new White();
        WholeGrain wholeGrain = new WholeGrain();

        levels = new List <Level>()
        {
            new Level {
                enemyTypeAmount = new List <KeyValuePair <int, int> >()
                {
                    new KeyValuePair <int, int>(Enemy.NORMAL, 12)
                },
                maxFailsForGameOver  = 2,
                minKillsForWin       = 12,
                availableIngredients = new List <Ingredient>()
                {
                    chicken
                },
                spawnInterval           = 3,
                availableBreadsWithHits = new List <KeyValuePair <Bread, int> >()
                {
                    new KeyValuePair <Bread, int>(white, 20)
                }
            },
            new Level {
                enemyTypeAmount = new List <KeyValuePair <int, int> >()
                {
                    new KeyValuePair <int, int>(Enemy.VEGAN, 5),
                    new KeyValuePair <int, int>(Enemy.NORMAL, 5),
                    new KeyValuePair <int, int>(Enemy.VEGAN, 5),
                    new KeyValuePair <int, int>(Enemy.NORMAL, 2)
                },
                maxFailsForGameOver  = 3,
                minKillsForWin       = 17,
                availableIngredients = new List <Ingredient>()
                {
                    chicken, tomato
                },
                spawnInterval           = 3,
                availableBreadsWithHits = new List <KeyValuePair <Bread, int> >()
                {
                    new KeyValuePair <Bread, int>(white, 20)
                }
            },
            new Level {
                enemyTypeAmount = new List <KeyValuePair <int, int> >()
                {
                    new KeyValuePair <int, int>(Enemy.NORMAL, 5),
                    new KeyValuePair <int, int>(Enemy.VEGAN, 5),
                    new KeyValuePair <int, int>(Enemy.FAT, 1),
                    new KeyValuePair <int, int>(Enemy.NORMAL, 5),
                    new KeyValuePair <int, int>(Enemy.FAT, 1),
                    new KeyValuePair <int, int>(Enemy.VEGAN, 5)
                },
                maxFailsForGameOver  = 4,
                minKillsForWin       = 22,
                availableIngredients = new List <Ingredient>()
                {
                    chicken, tomato, salad, salami
                },
                spawnInterval           = 3,
                availableBreadsWithHits = new List <KeyValuePair <Bread, int> >()
                {
                    new KeyValuePair <Bread, int>(white, 20),
                    new KeyValuePair <Bread, int>(wholeGrain, 30)
                }
            },
            new Level {
                enemyTypeAmount = new List <KeyValuePair <int, int> >()
                {
                    new KeyValuePair <int, int>(Enemy.NORMAL, 8),
                    new KeyValuePair <int, int>(Enemy.VEGAN, 7),
                    new KeyValuePair <int, int>(Enemy.FAT, 7)
                },
                maxFailsForGameOver  = 6,
                minKillsForWin       = 22,
                availableIngredients = new List <Ingredient>()
                {
                    chicken, tomato, salad, salami
                },
                spawnInterval           = 2,
                availableBreadsWithHits = new List <KeyValuePair <Bread, int> >()
                {
                    new KeyValuePair <Bread, int>(white, 20),
                    new KeyValuePair <Bread, int>(wholeGrain, 30)
                }
            },
            new Level {
                enemyTypeAmount = new List <KeyValuePair <int, int> >()
                {
                    new KeyValuePair <int, int>(Enemy.NORMAL, 8),
                    new KeyValuePair <int, int>(Enemy.VEGAN, 8),
                    new KeyValuePair <int, int>(Enemy.FAT, 9)
                },
                maxFailsForGameOver  = 6,
                minKillsForWin       = 25,
                availableIngredients = new List <Ingredient>()
                {
                    chicken, tomato, salad, salami
                },
                spawnInterval           = 1,
                availableBreadsWithHits = new List <KeyValuePair <Bread, int> >()
                {
                    new KeyValuePair <Bread, int>(white, 20),
                    new KeyValuePair <Bread, int>(wholeGrain, 30)
                }
            }
        };

        /* levels = new List<Level>(){
         *       new Level {
         *          enemyTypeAmount = new List<KeyValuePair<int, int>>() {
         *              new KeyValuePair<int, int>(Enemy.NORMAL, 10)
         *          },
         *          maxFailsForGameOver = 1,
         *          minKillsForWin = 10,
         *          availableIngredients = new List<Ingredient>() {chicken},
         *          spawnInterval = 3,
         *          availableBreadsWithHits = new List<KeyValuePair<Bread, int>>() {
         *              new KeyValuePair<Bread, int>(white, 30)
         *          }
         *      },
         *      new Level {
         *          enemyTypeAmount = new List<KeyValuePair<int, int>>() {
         *              new KeyValuePair<int, int>(Enemy.VEGAN, 5),
         *              new KeyValuePair<int, int>(Enemy.NORMAL, 5),
         *              new KeyValuePair<int, int>(Enemy.VEGAN, 5),
         *              new KeyValuePair<int, int>(Enemy.NORMAL, 5)
         *          },
         *          maxFailsForGameOver = 1,
         *          minKillsForWin = 20,
         *          availableIngredients = new List<Ingredient>() {chicken, tomato},
         *          spawnInterval = 3,
         *          availableBreadsWithHits = new List<KeyValuePair<Bread, int>>() {
         *              new KeyValuePair<Bread, int>(white, 30),
         *              new KeyValuePair<Bread, int>(wholeGrain, 20)
         *          }
         *      },
         *      new Level {
         *          enemyTypeAmount = new List<KeyValuePair<int, int>>() {
         *              new KeyValuePair<int, int>(Enemy.NORMAL, 5),
         *              new KeyValuePair<int, int>(Enemy.VEGAN, 5),
         *              new KeyValuePair<int, int>(Enemy.FAT, 1),
         *              new KeyValuePair<int, int>(Enemy.NORMAL, 5),
         *              new KeyValuePair<int, int>(Enemy.FAT, 1),
         *              new KeyValuePair<int, int>(Enemy.VEGAN, 5)
         *          },
         *          maxFailsForGameOver = 1,
         *          minKillsForWin = 22,
         *          availableIngredients = new List<Ingredient>() {chicken, tomato, salad, salami},
         *          spawnInterval = 1,
         *          availableBreadsWithHits = new List<KeyValuePair<Bread, int>>() {
         *              new KeyValuePair<Bread, int>(white, 30),
         *              new KeyValuePair<Bread, int>(wholeGrain, 20)
         *          }
         *      }
         * };*/
    }
        public void CanSwitchWhiteLightsOffForAllZones()
        {
            var controller = new WifiController("192.168.0.6");

            controller.Send(White.Off(Zone.All));
        }
示例#29
0
        public List<BaseItem> GetAllItemsInBag(byte bag, int characterId)
        {
            DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLITEMSBYBAGID_BAGID_PARAMETER, bag);
            bagIdParameter.DbType = DbType.Byte;

            DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLITEMSBYBAGID_CHARACTERID_PARAMETER, characterId);
            characterIdParameter.DbType = DbType.Int32;

            List<BaseItem> items = new List<BaseItem>();

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter);

            int ordinalITEM_ITEMID = reader.GetOrdinal(DbNames.ITEM_ITEMID);
            int ordinalITEM_OWNERID = reader.GetOrdinal(DbNames.ITEM_OWNERID);
            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.ITEM_MAXDURA);
            int ordinalITEM_CURDURA = reader.GetOrdinal(DbNames.ITEM_CURDURA);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_PLUS = reader.GetOrdinal(DbNames.ITEM_PLUS);
            int ordinalITEM_SLVL = reader.GetOrdinal(DbNames.ITEM_SLVL);
            int ordinalITEM_IMBUETRIES = reader.GetOrdinal(DbNames.ITEM_IMBUETRIES);
            int ordinalITEM_DRAGONSUCCESSIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_DRAGONSUCCESSIMBUETRIES);
            int ordinalITEM_DISCOUNTREPAIRFEE = reader.GetOrdinal(DbNames.ITEM_DISCOUNTREPAIRFEE);
            int ordinalITEM_TOTALDRAGONIMBUES = reader.GetOrdinal(DbNames.ITEM_TOTALDRAGONIMBUES);
            int ordinalITEM_DRAGONDAMAGE = reader.GetOrdinal(DbNames.ITEM_DRAGONDAMAGE);
            int ordinalITEM_DRAGONDEFENCE = reader.GetOrdinal(DbNames.ITEM_DRAGONDEFENCE);
            int ordinalITEM_DRAGONATTACKRATING = reader.GetOrdinal(DbNames.ITEM_DRAGONATTACKRATING);
            int ordinalITEM_DRAGONLIFE = reader.GetOrdinal(DbNames.ITEM_DRAGONLIFE);
            int ordinalITEM_MAPPEDSTUFF = reader.GetOrdinal(DbNames.ITEM_MAPPEDSTUFF);
            int ordinalITEM_FORCENUMBER = reader.GetOrdinal(DbNames.ITEM_FORCENUMBER);
            int ordinalITEM_REBIRTHHOLE = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLE);
            int ordinalITEM_REBIRTHHOLESTAT = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLESTAT);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_IMBUEDATA = reader.GetOrdinal(DbNames.ITEM_IMBUEDATA);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES);
            int ordinalITEM_VIGISTAT1 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT1);
            int ordinalITEM_VIGISTAT2 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT2);
            int ordinalITEM_VIGISTAT3 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT3);
            int ordinalITEM_VIGISTAT4 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT4);
            int ordinalITEM_VIGISTATADD1 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD1);
            int ordinalITEM_VIGISTATADD2 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD2);
            int ordinalITEM_VIGISTATADD3 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD3);
            int ordinalITEM_VIGISTATADD4 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD4);
            int ordinalITEM_PETID = reader.GetOrdinal(DbNames.ITEM_PETID);
            int ordinalITEM_DAMAGEABSORB = reader.GetOrdinal(DbNames.ITEM_DAMAGEABSORB);
            int ordinalITEM_DEFENSEABSORB = reader.GetOrdinal(DbNames.ITEM_DEFENSEABSORB);
            int ordinalITEM_ATTACKRATINGABSORB = reader.GetOrdinal(DbNames.ITEM_ATTACKRATINGABSORB);
            int ordinalITEM_LIFEABSORB = reader.GetOrdinal(DbNames.ITEM_LIFEABSORB);
            int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG);
            int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);

            while (reader.Read())
            {
                BaseItem b = null;

                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace
                    || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape || BType == (byte)bType.Mirror)
                {

                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                        c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES);
                        c.VigiStat1 = reader.GetInt16(ordinalITEM_VIGISTAT1);
                        c.VigiStatAdd1 = reader.GetInt16(ordinalITEM_VIGISTATADD1);
                        c.VigiStat2 = reader.GetInt16(ordinalITEM_VIGISTAT2);
                        c.VigiStatAdd2 = reader.GetInt16(ordinalITEM_VIGISTATADD2);
                        c.VigiStat3 = reader.GetInt16(ordinalITEM_VIGISTAT3);
                        c.VigiStatAdd3 = reader.GetInt16(ordinalITEM_VIGISTATADD3);
                        c.VigiStat4 = reader.GetInt16(ordinalITEM_VIGISTAT4);
                        c.VigiStatAdd4 = reader.GetInt16(ordinalITEM_VIGISTATADD4);
                    }
                    if (BType == (byte)bType.Mirror)
                    {
                        // bkind 4 = mirror, 0 = jar
                        b = new Mirror();
                        Mirror m = b as Mirror;

                        m.PetID = reader.GetInt32(ordinalITEM_PETID);
                        m.LifeAbsorb = reader.GetInt16(ordinalITEM_LIFEABSORB);
                        m.DamageAbsorb = reader.GetInt16(ordinalITEM_DAMAGEABSORB);
                        m.DefenseAbsorb = reader.GetInt16(ordinalITEM_DEFENSEABSORB);
                        m.AttackRatingAbsorb = reader.GetInt16(ordinalITEM_ATTACKRATINGABSORB);
                    }

                    Equipment e = b as Equipment;
                    e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE);
                    e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES);
                    e.Durability = reader.GetInt16(ordinalITEM_CURDURA);
                    e.MaxDurability = reader.GetInt16(ordinalITEM_MAXDURA);
                    e.Damage = reader.GetInt32(ordinalITEM_DAMAGE);
                    e.Defence = reader.GetInt32(ordinalITEM_DEFENCE);
                    e.AttackRating = reader.GetInt32(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical = reader.GetInt16(ordinalITEM_CRITICAL);
                    e.Plus = reader.GetByte(ordinalITEM_PLUS);
                    e.Slvl = reader.GetByte(ordinalITEM_SLVL);
                    e.ImbueTries = reader.GetByte(ordinalITEM_IMBUETRIES);
                    e.DragonSuccessImbueTries = reader.GetInt16(ordinalITEM_DRAGONSUCCESSIMBUETRIES);
                    e.DiscountRepairFee = reader.GetByte(ordinalITEM_DISCOUNTREPAIRFEE);
                    e.TotalDragonImbueTries = reader.GetInt16(ordinalITEM_TOTALDRAGONIMBUES);
                    e.DragonDamage = reader.GetInt32(ordinalITEM_DRAGONDAMAGE);
                    e.DragonDefence = reader.GetInt32(ordinalITEM_DRAGONDEFENCE);
                    e.DragonAttackRating = reader.GetInt32(ordinalITEM_DRAGONATTACKRATING);
                    e.DragonLife = reader.GetInt16(ordinalITEM_DRAGONLIFE);
                    e.MappedData = reader.GetByte(ordinalITEM_MAPPEDSTUFF);
                    e.ForceSlot = reader.GetByte(ordinalITEM_FORCENUMBER);
                    e.RebirthHole = reader.GetInt16(ordinalITEM_REBIRTHHOLE);
                    e.RebirthHoleStat = reader.GetInt16(ordinalITEM_REBIRTHHOLESTAT);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }
                    if (BKind == (byte)bKindStones.RbItem)
                    {
                        b = new RbHoleItem();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                    im.ImbueData = reader.GetByte(ordinalITEM_IMBUEDATA);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }
                    if (BKind == (byte)bKindBooks.RebirdBook)
                    {
                        b = new RebirthBook();
                    }
                    if (BKind == (byte)bKindBooks.FourthBook)
                    {
                        b = new FourthBook();
                    }
                    if (BKind == (byte)bKindBooks.FeSkillBook)
                    {
                        b = new FeSkillBook();
                    }
                    if (BKind == (byte)bKindBooks.FeBook)
                    {
                        b = new FiveElementBook();
                    }
                    if (BKind == (byte)bKindBooks.FocusBook)
                    {
                        b = new FocusBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }
                if (BType == (byte)bType.StoreTag)
                {
                    b = new StoreTag();

                    StoreTag tag = b as StoreTag;
                    tag.TimeLeft = reader.GetInt16(ordinalITEM_CURDURA);
                    tag.TimeMax = reader.GetInt16(ordinalITEM_MAXDURA);
                }
                if (BType == (byte)bType.PetItem)
                {
                    if (BKind == (byte)bKindPetItems.Taming)
                        b = new TameItem();
                    if (BKind == (byte)bKindPetItems.Food)
                        b = new PetFood();
                    if (BKind == (byte)bKindPetItems.Potion)
                        b = new PetPotion();
                    if (BKind == (byte)bKindPetItems.Resurect)
                        b = new PetResurrectItem();

                    PetItem p = b as PetItem;
                    p.TameChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    p.DecreaseWildness = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                    p.HealLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                }
                if (BType == (byte)bType.Pill)
                {
                    if (BKind == (byte)bKindPills.Rebirth)
                        b = new RebirthPill();

                    RebirthPill p = b as RebirthPill;
                    p.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    p.RequiredRebirth = reader.GetByte(ordinalITEM_CLASS);
                    p.ToRebirth = (byte)(p.RequiredRebirth + 1);
                    p.IncreaseSp = reader.GetInt16(ordinalITEM_DEX);
                }

                b.ItemID = reader.GetInt32(ordinalITEM_ITEMID);
                b.OwnerID = reader.GetInt32(ordinalITEM_OWNERID);
                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = reader.GetByte(ordinalITEM_BAG);
                b.Slot = reader.GetByte(ordinalITEM_SLOT);
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = reader.GetInt16(ordinalITEM_AMOUNT);
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_COST);

                items.Add(b);
            }

            reader.Close();
            _db.Close();

            return items;
        }
        public void CanSwitchWhiteLightsOnForZoneOne()
        {
            var controller = new WifiController("192.168.0.6");

            controller.Send(White.On(Zone.One));
        }
示例#31
0
        public BaseItem GetImbueDropItem()
        {
            List<BaseItem> items = new List<BaseItem>();

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETIMBUEDROPITEM_STOREDPROC, CommandType.StoredProcedure);

            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.DROPITEM_DURABILITY);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);

            while (reader.Read())
            {
                BaseItem b = null;

                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }
                    if (BKind == (byte)bKindStones.RbItem)
                    {
                        b = new RbHoleItem();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                }

                b.ItemID = 0;
                b.OwnerID = 0;
                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = 0;
                b.Slot = 0;
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = 1;
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_COST);
                items.Add(b);
            }

            reader.Close();
            _db.Close();

            if (items.Count > 0)
            {
                Random rand = new Random();
                int itemPos = rand.Next(0, items.Count);
                return items[itemPos];
            }
            else
                return null;
        }
示例#32
0
 /// <summary>
 /// Sets the <see cref="RGBWLights"/> and
 /// <see cref="RGBLights"/> to white and
 /// switches 'on' all <see cref="WhiteLights"/>.
 /// </summary>
 public void AllWhite()
 {
     RGBW.SwitchWhite(0);
     White.SwitchOn();
     RGB.SetColor(Color.White);
 }
示例#33
0
        public BaseItem GetItemByItemID(int itemID)
        {
            DbParameter itemIdParameter = _db.CreateParameter(DbNames.GETITEMBYITEMID_ITEMID_PARAMETER, itemID);
            itemIdParameter.DbType = DbType.Int32;

            BaseItem b = null;

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETITEMBYITEMID_STOREDPROC, CommandType.StoredProcedure, itemIdParameter);

            int ordinalITEM_ITEMID = reader.GetOrdinal(DbNames.ITEM_ITEMID);
            int ordinalITEM_OWNERID = reader.GetOrdinal(DbNames.ITEM_OWNERID);
            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.ITEM_MAXDURA);
            int ordinalITEM_CURDURA = reader.GetOrdinal(DbNames.ITEM_CURDURA);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_PLUS = reader.GetOrdinal(DbNames.ITEM_PLUS);
            int ordinalITEM_SLVL = reader.GetOrdinal(DbNames.ITEM_SLVL);
            int ordinalITEM_IMBUETRIES = reader.GetOrdinal(DbNames.ITEM_IMBUETRIES);
            int ordinalITEM_DRAGONSUCCESSIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_DRAGONSUCCESSIMBUETRIES);
            int ordinalITEM_DISCOUNTREPAIRFEE = reader.GetOrdinal(DbNames.ITEM_DISCOUNTREPAIRFEE);
            int ordinalITEM_TOTALDRAGONIMBUES = reader.GetOrdinal(DbNames.ITEM_TOTALDRAGONIMBUES);
            int ordinalITEM_DRAGONDAMAGE = reader.GetOrdinal(DbNames.ITEM_DRAGONDAMAGE);
            int ordinalITEM_DRAGONDEFENCE = reader.GetOrdinal(DbNames.ITEM_DRAGONDEFENCE);
            int ordinalITEM_DRAGONATTACKRATING = reader.GetOrdinal(DbNames.ITEM_DRAGONATTACKRATING);
            int ordinalITEM_DRAGONLIFE = reader.GetOrdinal(DbNames.ITEM_DRAGONLIFE);
            int ordinalITEM_MAPPEDSTUFF = reader.GetOrdinal(DbNames.ITEM_MAPPEDSTUFF);
            int ordinalITEM_FORCENUMBER = reader.GetOrdinal(DbNames.ITEM_FORCENUMBER);
            int ordinalITEM_REBIRTHHOLE = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLE);
            int ordinalITEM_REBIRTHHOLEITEM = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLEITEM);
            int ordinalITEM_REBIRTHHOLESTAT = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLESTAT);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES);
            int ordinalITEM_VIGISTAT1 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT1);
            int ordinalITEM_VIGISTAT2 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT2);
            int ordinalITEM_VIGISTAT3 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT3);
            int ordinalITEM_VIGISTAT4 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT4);
            int ordinalITEM_VIGISTATADD1 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD1);
            int ordinalITEM_VIGISTATADD2 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD2);
            int ordinalITEM_VIGISTATADD3 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD3);
            int ordinalITEM_VIGISTATADD4 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD4);
            int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG);
            int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);

            while (reader.Read())
            {
                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace
                    || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape)
                {
                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                        c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES);
                        c.VigiStat1 = reader.GetInt16(ordinalITEM_VIGISTAT1);
                        c.VigiStatAdd1 = reader.GetInt16(ordinalITEM_VIGISTATADD1);
                        c.VigiStat2 = reader.GetInt16(ordinalITEM_VIGISTAT2);
                        c.VigiStatAdd2 = reader.GetInt16(ordinalITEM_VIGISTATADD2);
                        c.VigiStat3 = reader.GetInt16(ordinalITEM_VIGISTAT3);
                        c.VigiStatAdd3 = reader.GetInt16(ordinalITEM_VIGISTATADD3);
                        c.VigiStat4 = reader.GetInt16(ordinalITEM_VIGISTAT4);
                        c.VigiStatAdd4 = reader.GetInt16(ordinalITEM_VIGISTATADD4);
                    }

                    Equipment e = b as Equipment;
                    e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE);
                    e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES);
                    e.Durability = reader.GetInt16(ordinalITEM_CURDURA);
                    e.MaxDurability = reader.GetInt16(ordinalITEM_MAXDURA);
                    e.Damage = reader.GetInt16(ordinalITEM_DAMAGE);
                    e.Defence = reader.GetInt16(ordinalITEM_DEFENCE);
                    e.AttackRating = reader.GetInt16(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical = reader.GetInt16(ordinalITEM_CRITICAL);
                    e.Plus = reader.GetByte(ordinalITEM_PLUS);
                    e.Slvl = reader.GetByte(ordinalITEM_SLVL);
                    e.ImbueTries = reader.GetByte(ordinalITEM_IMBUETRIES);
                    e.DragonSuccessImbueTries = reader.GetInt16(ordinalITEM_DRAGONSUCCESSIMBUETRIES);
                    e.DiscountRepairFee = reader.GetByte(ordinalITEM_DISCOUNTREPAIRFEE);
                    e.TotalDragonImbueTries = reader.GetInt16(ordinalITEM_TOTALDRAGONIMBUES);
                    e.DragonDamage = reader.GetInt16(ordinalITEM_DRAGONDAMAGE);
                    e.DragonDefence = reader.GetInt16(ordinalITEM_DRAGONDEFENCE);
                    e.DragonAttackRating = reader.GetInt16(ordinalITEM_DRAGONATTACKRATING);
                    e.DragonLife = reader.GetInt16(ordinalITEM_DRAGONLIFE);
                    e.MappedData = reader.GetByte(ordinalITEM_MAPPEDSTUFF);
                    e.ForceSlot = reader.GetByte(ordinalITEM_FORCENUMBER);
                    e.RebirthHole = reader.GetByte(ordinalITEM_REBIRTHHOLE);
                    e.RebirthHoleItem = reader.GetByte(ordinalITEM_REBIRTHHOLEITEM);
                    e.RebirthHoleStat = reader.GetInt16(ordinalITEM_REBIRTHHOLESTAT);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }

                b.ItemID = reader.GetInt32(ordinalITEM_ITEMID);
                b.OwnerID = reader.GetInt32(ordinalITEM_OWNERID);
                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = reader.GetByte(ordinalITEM_BAG);
                b.Slot = reader.GetByte(ordinalITEM_SLOT);
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = reader.GetInt16(ordinalITEM_AMOUNT);
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_COST);
            }

            reader.Close();
            _db.Close();

            return b;
        }
示例#34
0
        public List<BaseItem> GetAllItemsInNpcBag(byte bag, int npcId)
        {
            DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_BAGID_PARAMETER, bag);
            bagIdParameter.DbType = DbType.Byte;

            DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_NPCID_PARAMETER, npcId);
            characterIdParameter.DbType = DbType.Int32;

            List<BaseItem> items = new List<BaseItem>();

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLNPCITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter);

            int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFID);
            int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT);
            int ordinalITEM_PRICE = reader.GetOrdinal(DbNames.ITEM_PRICE);
            int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_DURABILITY = reader.GetOrdinal(DbNames.ITEM_DURABILITY);
            int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_MAXIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG);
            int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT);
            int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY);

            while (reader.Read())
            {
                BaseItem b = null;

                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);

                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace
                    || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape)
                {

                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if(BKind == (byte)bKindWeapons.Hammer && BType == (byte)bType.Weapon)
                    {
                        b = new Hammer();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                    }

                    Equipment e = b as Equipment;
                    e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE);
                    e.Durability = reader.GetInt32(ordinalITEM_DURABILITY);
                    e.MaxDurability = e.Durability;
                    e.Damage = reader.GetInt16(ordinalITEM_DAMAGE);
                    e.Defence = reader.GetInt16(ordinalITEM_DEFENCE);
                    e.AttackRating = reader.GetInt16(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical = reader.GetInt16(ordinalITEM_CRITICAL);
                    e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUETRIES);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }

                b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag = reader.GetByte(ordinalITEM_BAG);
                b.Slot = reader.GetByte(ordinalITEM_SLOT);
                b.bType = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount = reader.GetInt16(ordinalITEM_AMOUNT);
                b.SizeX = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY = reader.GetByte(ordinalITEM_SIZEY);
                b.Price = reader.GetInt32(ordinalITEM_PRICE);

                items.Add(b);
            }

            reader.Close();
            _db.Close();

            return items;
        }
示例#35
0
 public void SetTwoPlayer()
 {
     Black.SetHuman();
     White.SetHuman();
 }
示例#36
0
        public List <BaseItem> GetAllItemsInNpcBag(byte bag, int npcId)
        {
            DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_BAGID_PARAMETER, bag);

            bagIdParameter.DbType = DbType.Byte;

            DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_NPCID_PARAMETER, npcId);

            characterIdParameter.DbType = DbType.Int32;

            List <BaseItem> items = new List <BaseItem>();

            _db.Open();

            DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLNPCITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter);

            int ordinalITEM_REFERENCEID    = reader.GetOrdinal(DbNames.ITEM_REFID);
            int ordinalITEM_BTYPE          = reader.GetOrdinal(DbNames.ITEM_BTYPE);
            int ordinalITEM_BKIND          = reader.GetOrdinal(DbNames.ITEM_BKIND);
            int ordinalITEM_VISUALID       = reader.GetOrdinal(DbNames.ITEM_VISUALID);
            int ordinalITEM_CLASS          = reader.GetOrdinal(DbNames.ITEM_CLASS);
            int ordinalITEM_AMOUNT         = reader.GetOrdinal(DbNames.ITEM_AMOUNT);
            int ordinalITEM_PRICE          = reader.GetOrdinal(DbNames.ITEM_PRICE);
            int ordinalITEM_LEVEL          = reader.GetOrdinal(DbNames.ITEM_LEVEL);
            int ordinalITEM_DEX            = reader.GetOrdinal(DbNames.ITEM_DEX);
            int ordinalITEM_STR            = reader.GetOrdinal(DbNames.ITEM_STR);
            int ordinalITEM_STA            = reader.GetOrdinal(DbNames.ITEM_STA);
            int ordinalITEM_ENE            = reader.GetOrdinal(DbNames.ITEM_ENE);
            int ordinalITEM_DURABILITY     = reader.GetOrdinal(DbNames.ITEM_DURABILITY);
            int ordinalITEM_DAMAGE         = reader.GetOrdinal(DbNames.ITEM_DAMAGE);
            int ordinalITEM_DEFENCE        = reader.GetOrdinal(DbNames.ITEM_DEFENCE);
            int ordinalITEM_ATTACKRATING   = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING);
            int ordinalITEM_ATTACKSPEED    = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED);
            int ordinalITEM_ATTACKRANGE    = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE);
            int ordinalITEM_INCMAXLIFE     = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE);
            int ordinalITEM_INCMAXMANA     = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA);
            int ordinalITEM_LIFEREGEN      = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN);
            int ordinalITEM_MANAREGEN      = reader.GetOrdinal(DbNames.ITEM_MANAREGEN);
            int ordinalITEM_CRITICAL       = reader.GetOrdinal(DbNames.ITEM_CRITICAL);
            int ordinalITEM_TOMAPID        = reader.GetOrdinal(DbNames.ITEM_TOMAPID);
            int ordinalITEM_IMBUERATE      = reader.GetOrdinal(DbNames.ITEM_IMBUERATE);
            int ordinalITEM_IMBUEINCREASE  = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE);
            int ordinalITEM_BOOKSKILLID    = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID);
            int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL);
            int ordinalITEM_BOOKSKILLDATA  = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA);
            int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES);
            int ordinalITEM_MAXIMBUETRIES  = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES);
            int ordinalITEM_BAG            = reader.GetOrdinal(DbNames.ITEM_BAG);
            int ordinalITEM_SLOT           = reader.GetOrdinal(DbNames.ITEM_SLOT);
            int ordinalITEM_SIZEX          = reader.GetOrdinal(DbNames.ITEM_SIZEX);
            int ordinalITEM_SIZEY          = reader.GetOrdinal(DbNames.ITEM_SIZEY);

            while (reader.Read())
            {
                BaseItem b = null;

                int BType = reader.GetByte(ordinalITEM_BTYPE);
                int BKind = reader.GetByte(ordinalITEM_BKIND);



                if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace ||
                    BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape)
                {
                    if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon)
                    {
                        b = new Sword();
                    }
                    if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon)
                    {
                        b = new Blade();
                    }
                    if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon)
                    {
                        b = new Fan();
                    }
                    if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon)
                    {
                        b = new Brush();
                    }
                    if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon)
                    {
                        b = new Claw();
                    }
                    if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon)
                    {
                        b = new Axe();
                    }
                    if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon)
                    {
                        b = new Talon();
                    }
                    if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon)
                    {
                        b = new Tonfa();
                    }
                    if (BKind == (byte)bKindWeapons.Hammer && BType == (byte)bType.Weapon)
                    {
                        b = new Hammer();
                    }
                    if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes)
                    {
                        b = new Clothes();
                    }
                    if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes)
                    {
                        b = new Dress();
                    }
                    if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes)
                    {
                        b = new Armor();
                    }
                    if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes)
                    {
                        b = new LeatherClothes();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat)
                    {
                        b = new Hood();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat)
                    {
                        b = new Tiara();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat)
                    {
                        b = new Helmet();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat)
                    {
                        b = new Hat();
                    }
                    if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes)
                    {
                        b = new SmBoots();
                    }
                    if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes)
                    {
                        b = new MageBoots();
                    }
                    if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes)
                    {
                        b = new WarriorShoes();
                    }
                    if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes)
                    {
                        b = new GhostFighterShoes();
                    }
                    if (BKind == 0 && BType == (byte)bType.Ring)
                    {
                        b = new Ring();
                    }
                    if (BKind == 0 && BType == (byte)bType.Necklace)
                    {
                        b = new Necklace();
                    }
                    if (BType == (byte)bType.Cape)
                    {
                        b = new Cape();
                        Cape c = b as Cape;
                        c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES);
                    }



                    Equipment e = b as Equipment;
                    e.RequiredLevel     = reader.GetInt16(ordinalITEM_LEVEL);
                    e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX);
                    e.RequiredStrength  = reader.GetInt16(ordinalITEM_STR);
                    e.RequiredStamina   = reader.GetInt16(ordinalITEM_STA);
                    e.RequiredEnergy    = reader.GetInt16(ordinalITEM_ENE);
                    e.Durability        = reader.GetInt32(ordinalITEM_DURABILITY);
                    e.MaxDurability     = e.Durability;
                    e.Damage            = reader.GetInt16(ordinalITEM_DAMAGE);
                    e.Defence           = reader.GetInt16(ordinalITEM_DEFENCE);
                    e.AttackRating      = reader.GetInt16(ordinalITEM_ATTACKRATING);
                    e.AttackSpeed       = reader.GetInt16(ordinalITEM_ATTACKSPEED);
                    e.AttackRange       = reader.GetInt16(ordinalITEM_ATTACKRANGE);
                    e.IncMaxLife        = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    e.IncMaxMana        = reader.GetInt16(ordinalITEM_INCMAXMANA);
                    e.IncLifeRegen      = reader.GetInt16(ordinalITEM_LIFEREGEN);
                    e.IncManaRegen      = reader.GetInt16(ordinalITEM_MANAREGEN);
                    e.Critical          = reader.GetInt16(ordinalITEM_CRITICAL);
                    e.MaxImbueTries     = reader.GetByte(ordinalITEM_MAXIMBUETRIES);
                }

                if (BType == (byte)bType.ImbueItem)
                {
                    if (BKind == (byte)bKindStones.Black)
                    {
                        b = new Black();
                    }
                    if (BKind == (byte)bKindStones.White)
                    {
                        b = new White();
                    }
                    if (BKind == (byte)bKindStones.Red)
                    {
                        b = new Red();
                    }
                    if (BKind == (byte)bKindStones.Dragon)
                    {
                        b = new Dragon();
                    }

                    ImbueItem im = b as ImbueItem;
                    im.ImbueChance   = reader.GetInt16(ordinalITEM_IMBUERATE);
                    im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE);
                }

                if (BType == (byte)bType.Potion)
                {
                    if (BKind == (byte)bKindPotions.Normal)
                    {
                        b = new Potion();
                    }
                    if (BKind == (byte)bKindPotions.Elixir)
                    {
                        b = new Elixir();
                    }

                    PotionItem pot = b as PotionItem;
                    pot.HealHp   = reader.GetInt16(ordinalITEM_INCMAXLIFE);
                    pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA);
                }
                if (BType == (byte)bType.Book)
                {
                    if (BKind == (byte)bKindBooks.SoftBook)
                    {
                        b = new SoftBook();
                    }
                    if (BKind == (byte)bKindBooks.HardBook)
                    {
                        b = new HardBook();
                    }

                    BookItem book = b as BookItem;
                    book.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                    book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL);
                    book.SkillID       = reader.GetInt32(ordinalITEM_BOOKSKILLID);
                    book.SkillLevel    = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL);
                    book.SkillData     = reader.GetInt32(ordinalITEM_BOOKSKILLDATA);
                }
                if (BType == (byte)bType.Bead)
                {
                    if (BKind == (byte)bKindBeads.Normal)
                    {
                        b = new Bead();
                    }
                    BeadItem bead = b as BeadItem;
                    bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID);
                }

                b.ReferenceID   = reader.GetInt16(ordinalITEM_REFERENCEID);
                b.VisualID      = reader.GetInt16(ordinalITEM_VISUALID);
                b.Bag           = reader.GetByte(ordinalITEM_BAG);
                b.Slot          = reader.GetByte(ordinalITEM_SLOT);
                b.bType         = reader.GetByte(ordinalITEM_BTYPE);
                b.bKind         = reader.GetByte(ordinalITEM_BKIND);
                b.RequiredClass = reader.GetByte(ordinalITEM_CLASS);
                b.Amount        = reader.GetInt16(ordinalITEM_AMOUNT);
                b.SizeX         = reader.GetByte(ordinalITEM_SIZEX);
                b.SizeY         = reader.GetByte(ordinalITEM_SIZEY);
                b.Price         = reader.GetInt32(ordinalITEM_PRICE);

                items.Add(b);
            }

            reader.Close();
            _db.Close();

            return(items);
        }
示例#37
0
 static White()
 {
     Instance = new White();
 }