private void InputTrajectory_AddTrajectory() { var expectedTrajectories = new List <Trajectory>(); Trajectory trajectory1 = new Trajectory("source", "wellName", "trajectoryName"); trajectory1.polyLineNodes.Add(new Vector3(1, 1, 1)); expectedTrajectories.Add(trajectory1); well.AddTrajectory(trajectory1); var actualTrajectories = well.Trajectories; Assert.Equal(expectedTrajectories, actualTrajectories); }