private void InputTrajectory_AddTrajectory()
        {
            var        expectedTrajectories = new List <Trajectory>();
            Trajectory trajectory1          = new Trajectory("source", "wellName", "trajectoryName");

            trajectory1.polyLineNodes.Add(new Vector3(1, 1, 1));
            expectedTrajectories.Add(trajectory1);
            well.AddTrajectory(trajectory1);
            var actualTrajectories = well.Trajectories;

            Assert.Equal(expectedTrajectories, actualTrajectories);
        }