示例#1
0
 /** OpenUrl
  */
 public static void OpenUrl(Root_MonoBehaviour a_root_monobehaviour, string a_url_string)
 {
     try{
         WebGL_OpenUrl.Fee_Platform_WebGLPlugin_OpenUrl(a_url_string);
     }catch (System.Exception t_exception) {
         Tool.DebugReThrow(t_exception);
     }
 }
示例#2
0
 /** URLを開く。
  */
 public void OpenUrl(Fee.File.Path a_path)
 {
                 #if (UNITY_EDITOR)
     {
         UnityEngine.Application.OpenURL(a_path.GetPath());
     }
                 #elif (UNITY_WEBGL)
     {
         WebGL_OpenUrl.OpenUrl(this.root_monobehaviour, a_path.GetPath());
     }
                 #else
     {
         UnityEngine.Application.OpenURL(a_path.GetPath());
     }
                 #endif
 }