private void Inject(WeaponSlot weaponSlot,
                     PauseMenuToggler pauseMenuToggler,
                     PickableInventoryToggler pickableInventoryToggler,
                     WeaponRequestsHandler weaponRequestsHandler)
 {
     _weaponSlot = weaponSlot;
     _pickableInventoryToggler = pickableInventoryToggler;
     _pauseMenuToggler         = pauseMenuToggler;
     _weaponRequestsHandler    = weaponRequestsHandler;
 }
示例#2
0
 private void Inject(WeaponSlot weaponSlot, WeaponRequestsHandler weaponRequestsHandler)
 {
     _itemSlot = weaponSlot;
     _weaponRequestsHandler = weaponRequestsHandler;
 }