private void Inject(WeaponSlot weaponSlot, PauseMenuToggler pauseMenuToggler, PickableInventoryToggler pickableInventoryToggler, WeaponRequestsHandler weaponRequestsHandler) { _weaponSlot = weaponSlot; _pickableInventoryToggler = pickableInventoryToggler; _pauseMenuToggler = pauseMenuToggler; _weaponRequestsHandler = weaponRequestsHandler; }
private void Inject(WeaponSlot weaponSlot, WeaponRequestsHandler weaponRequestsHandler) { _itemSlot = weaponSlot; _weaponRequestsHandler = weaponRequestsHandler; }