void InitWaves(int wavesNumber, int score) { waveHolder.waves = new WaveAttribute[wavesNumber]; for (int i = 0; i < wavesNumber; i++) { waveHolder.waves[i] = waveGenerator.GenerateRound(score); } }
void InitWaves(int wavesNumber, int score) { waveHolder.waves = new WaveAttribute[wavesNumber]; for (int i = 0; i < wavesNumber; i++) { waveHolder.waves[i] = waveGenerator.GenerateRound(score); } }