private void Awake() // Get the appropriate component { warriorHealth = GameObject.FindGameObjectWithTag("Warrior").GetComponent <WarriorHealth>(); alienMovement = GetComponent <AlienMovement>(); enemyAnimationTrigger = GetComponent <Animator>(); alienHealth = GetComponent <AlienHealth>(); }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); minionHealth = GetComponent <MinionHealth> (); playerHealth = player.GetComponent <WarriorHealth> (); anim = GetComponent <Animator> (); }
private void Awake() { warriorHealth = GameObject.FindGameObjectWithTag("Warrior").GetComponent <WarriorHealth>(); strongAlienMovement = GetComponent <StrongAlienMovement>(); strongAlienHealth = GetComponent <StrongAlienHealth>(); }