void loadListitem() { WareHouse ser=new WareHouse(); string[] a=ser.ReturnItem(); NuItem=(a.Length+1)/9; listItem=new item[(a.Length+1)/9]; for(int i=0;i<(a.Length+1)/9;i++) { listItem[i] = new item(1,"Cake", 80, 100, 20, 0, 0f, 0f, "image20"); listItem[i].id=int.Parse(a[i*9+0]); listItem[i].name=a[i*9+1]; listItem[i].priceSell=int.Parse(a[i*9+2]); listItem[i].priceBuy=int.Parse(a[i*9+3]); listItem[i].valueMana=int.Parse(a[i*9+4]); listItem[i].valueBlood=int.Parse(a[i*9+5]); listItem[i].percentAttack=int.Parse(a[i*9+6]); listItem[i].percentDefence=int.Parse(a[i*9+7]); listItem[i].avatar=a[i*9+8]; print(listItem[i].name); } /* listItem = new item[3]; //load skills from database listItem[0] = new item("Cake", 80, 100, 20, 0, 0f, 0f, "image20"); listItem[1] = new item("Cake", 80, 100, 20, 0, 0f, 0f, "image20"); listItem[2] = new item("Cake", 80, 100, 20, 0, 0f, 0f, "image20"); */ }