private float DetermineWhipLength(WHIP_LEVEL whipLevel) { switch (whipLevel) { case WHIP_LEVEL.basic: case WHIP_LEVEL.chain: return(2.4f); case WHIP_LEVEL.extended_chain: //TODO: Determine whipLength for level 3 whip. 3 is a placeholder until testing can be done. return(3f); default: return(2.4f); } }
private int DetermineWhipDamage(WHIP_LEVEL whipLevel) { switch (whipLevel) { case WHIP_LEVEL.basic: return(1); case WHIP_LEVEL.chain: return(2); case WHIP_LEVEL.extended_chain: return(3); default: return(1); } }
public void SetWhipLevel(WHIP_LEVEL whipLevel) { this.whipLevel = whipLevel; whipDamage = DetermineWhipDamage(whipLevel); }