示例#1
0
        public void SetupRender()
        {
            var wih = new WindowInteropHelper(this);

            WGLContext.GLCreate(wih.Handle);

            m_renderTimer          = new DispatcherTimer(DispatcherPriority.Render);
            m_renderTimer.Interval = TimeSpan.FromMilliseconds(16);
            m_renderTimer.Tick    += new EventHandler(OnTick);
            m_renderTimer.Start();
        }
示例#2
0
 public void OnTick(Object sender, EventArgs e)
 {
     WGLContext.Render();
 }