void OnEnable() { if (boxDisplayer == null) { boxDisplayer = GetComponentInParent <ViewerBoxDisplayer>(); } }
private void displayHitbox(SubactionData data) { viewerBoxInstance = GameObject.Instantiate <ViewerBoxDisplayer>(viewerBoxPrefab); viewerBoxInstance.viewerCamera = viewerCamera; viewerBoxInstance.fighter = fighterViewerObject; viewerBoxInstance.createHitboxSubData = data; viewerBoxInstance.transform.SetParent(fighterViewerObject.transform.parent, false); viewerBoxInstance.BroadcastMessage("SetCamera", viewerCamera); //Link it to the proper createHitbox action }