void OnEnable()
 {
     if (boxDisplayer == null)
     {
         boxDisplayer = GetComponentInParent <ViewerBoxDisplayer>();
     }
 }
    private void displayHitbox(SubactionData data)
    {
        viewerBoxInstance = GameObject.Instantiate <ViewerBoxDisplayer>(viewerBoxPrefab);
        viewerBoxInstance.viewerCamera        = viewerCamera;
        viewerBoxInstance.fighter             = fighterViewerObject;
        viewerBoxInstance.createHitboxSubData = data;

        viewerBoxInstance.transform.SetParent(fighterViewerObject.transform.parent, false);
        viewerBoxInstance.BroadcastMessage("SetCamera", viewerCamera);

        //Link it to the proper createHitbox action
    }