public void ButtonPressed(int b) { if (b == 1) // Back button { if (online) { onlineSkill = skillLevel; } else { offlineSkill = skillLevel; } owner.BackToMainMenuFromSetting(); } else if (b == 0) // Start button { if (online) { owner.HostGameSession(); } else { owner.ShowSingleplayerScreenWithSkill(skillLevel); } } }