MemBitmap ParseAndRenderSvg(System.Text.StringBuilder svgContent) { //---------- //copy from HtmlRenderer's SvgViewer demo //---------- var docBuilder = new VgDocBuilder(); var parser = new SvgParser(docBuilder); TextSnapshot textSnapshot = new TextSnapshot(svgContent.ToString()); parser.ParseDocument(textSnapshot); VgVisualDocBuilder builder = new VgVisualDocBuilder(); VgVisualElement vgVisElem = builder.CreateVgVisualDoc(docBuilder.ResultDocument, _vgDocHost).VgRootElem; PixelFarm.CpuBlit.VertexProcessing.Q1RectD bounds = vgVisElem.GetRectBounds(); float actualXOffset = (float)-bounds.Left; float actualYOffset = (float)-bounds.Bottom; int bmpW = (int)Math.Round(bounds.Width); int bmpH = (int)Math.Round(bounds.Height); if (bmpW == 0 || bmpH == 0) { return(null); } MemBitmap memBitmap = new MemBitmap(bmpW, bmpH); using (Tools.BorrowAggPainter(memBitmap, out var p)) using (Tools.More.BorrowVgPaintArgs(p, out var paintArgs)) { float orgX = p.OriginX; float orgY = p.OriginY; p.SetOrigin(actualXOffset, actualYOffset); p.Clear(PixelFarm.Drawing.Color.White); p.FillColor = PixelFarm.Drawing.Color.Black; double prevStrokeW = p.StrokeWidth; vgVisElem.Paint(paintArgs); p.StrokeWidth = prevStrokeW; //restore p.SetOrigin(orgX, orgY); //restore } return(memBitmap); }
PixelFarm.CpuBlit.MemBitmap CreateBitmap(VgVisualElement renderVx, int reqW, int reqH) { PixelFarm.CpuBlit.RectD bound = renderVx.GetRectBounds(); //create PixelFarm.CpuBlit.MemBitmap backingBmp = new PixelFarm.CpuBlit.MemBitmap((int)bound.Width + 10, (int)bound.Height + 10); #if DEBUG backingBmp._dbugNote = "renderVx"; #endif //PixelFarm.CpuBlit.AggPainter painter = PixelFarm.CpuBlit.AggPainter.Create(backingBmp); using (PixelFarm.CpuBlit.AggPainterPool.Borrow(backingBmp, out PixelFarm.CpuBlit.AggPainter painter)) using (VgPaintArgsPool.Borrow(painter, out VgPaintArgs paintArgs)) { double prevStrokeW = painter.StrokeWidth; renderVx.Paint(paintArgs); painter.StrokeWidth = prevStrokeW;//restore } return(backingBmp); }
UISprite CreateUISpriteFromVgVisualElem(VgVisualElement vgVisualElem, bool wrapWithVgVisualUse = false) { if (wrapWithVgVisualUse) { //then we create a 'svg use' element //and wrap the original vgVisualElement vgVisualElem = _vgVisualDoc.CreateVgUseVisualElement(vgVisualElem); } PixelFarm.CpuBlit.VertexProcessing.Q1RectD org_rectD = vgVisualElem.GetRectBounds(); org_rectD.Offset(-org_rectD.Left, -org_rectD.Bottom); vgVisualElem.DisableBackingImage = true; //----------------------------------------- UISprite uiSprite = new UISprite(10, 10); //init size = (10,10), location=(0,0) uiSprite.DisableBmpCache = true; uiSprite.LoadVg(vgVisualElem);// _appHost.AddChild(uiSprite); var spriteEvListener = new GeneralEventListener(); uiSprite.AttachExternalEventListener(spriteEvListener); spriteEvListener.MouseMove += (s1, e1) => { if (e1.IsDragging) { //when drag on sprie uiSprite.InvalidateGraphics(); uiSprite.SetLocation( uiSprite.Left + e1.XDiff, uiSprite.Top + e1.YDiff); } }; spriteEvListener.MouseDown += (s1, e1) => { if (_hitTestOnSubPath) { //find which part ... VgHitInfo hitInfo = uiSprite.FindRenderElementAtPos(e1.X, e1.Y, true); if (hitInfo.hitElem != null && hitInfo.hitElem.VxsPath != null) { //PixelFarm.CpuBlit.RectD bounds = hitInfo.copyOfVxs.GetBoundingRect(); } else { //_rectBoundsWidgetBox.Visible = false; // _rectBoxController.Visible = false; } } else { //hit on sprite if (e1.Ctrl) { //test*** // uiSprite.GetElementBounds(out float left, out float top, out float right, out float bottom); // using (Tools.BorrowRect(out SimpleRect s)) using (Tools.BorrowVxs(out var v1)) { s.SetRect(left - uiSprite.ActualXOffset, bottom - uiSprite.ActualYOffset, right - uiSprite.ActualXOffset, top - uiSprite.ActualYOffset); //TODO: review here //s.MakeVxs(v1); //_polygonController.UpdateControlPoints(v1.CreateTrim()); } } else { //_rectBoundsWidgetBox.SetTarget(_uiSprite); //_rectBoundsWidgetBox.SetLocationAndSize( //blue // (int)_uiSprite.Left, (int)_uiSprite.Top, // (int)_uiSprite.Width, (int)_uiSprite.Height); ////_rectBoxController.SetTarget(_uiSprite); ////_rectBoxController.UpdateControllerBoxes(_rectBoundsWidgetBox); //control 4 corners //_rectBoundsWidgetBox.Visible = true; ////_rectBoxController.Visible = true; //UpdateTransformedShape2(); } } }; return(uiSprite); }
protected override void OnStart(AppHost host) { _appHost = host;//** //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/cat_simple.svg"; //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/cat_complex.svg"; //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/lion.svg"; string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/tiger.svg"; //return VgVisualElemHelper.ReadSvgFile(svgfile); _rotationUI.AngleUpdated += _rotationUI_AngleUpdated; //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/freepik/dog1.svg"; //string svgfile = "1f30b.svg"; //string svgfile = "../Data/Svg/twemoji/1f30b.svg"; //string svgfile = "../Data/1f30b.svg"; //string svgfile = "../Data/Svg/twemoji/1f370.svg"; //_svgRenderVx = CreateTestRenderVx_FromSvg(); //_svgRenderVx = CreateTestRenderVx_BasicShape(); //_vgVisualElem = CreateTestRenderVx_FromImg("d:\\WImageTest\\alpha1.png"); //string fontfile = "../Test8_HtmlRenderer.Demo/Samples/Fonts/SOV_Thanamas.ttf"; //_vgVisualElem = VgVisualElemHelper.CreateVgVisualElementFromGlyph(fontfile, 256, 'a'); //create from glyph _vgVisualElem = CreateTestRenderVx_FromImg("d:\\WImageTest\\fenec.png"); //PixelFarm.CpuBlit.RectD org_rectD = _svgRenderVx.GetBounds(); //_svgRenderVx = CreateEllipseVxs(org_rectD); PixelFarm.CpuBlit.RectD org_rectD = _vgVisualElem.GetRectBounds(); org_rectD.Offset(-org_rectD.Left, -org_rectD.Bottom); // _quadController.SetSrcRect(org_rectD.Left, org_rectD.Bottom, org_rectD.Right, org_rectD.Top); _quadController.SetDestQuad( org_rectD.Left, org_rectD.Top, org_rectD.Right, org_rectD.Top, org_rectD.Right, org_rectD.Bottom, org_rectD.Left, org_rectD.Bottom); //create control point _quadController.SetPolygonController(_quadPolygonController); _quadController.BuildControlBoxes(); _quadController.UpdateTransformTarget += (s1, e1) => { //after quadController is updated then //we use the coordTransformer to transform target uiSprite _uiSprite.SetTransformation(_quadController.GetCoordTransformer()); _uiSprite.InvalidateOuterGraphics(); if (_quadController.Left != 0 || _quadController.Top != 0) { float xxdiff = _quadController.Left - _uiSprite.Left; float yydiff = _quadController.Top - _uiSprite.Top; _uiSprite.SetLocation(_quadController.Left, _quadController.Top); _uiSprite.InvalidateOuterGraphics(); //_rotationUI.InvalidateGraphics(); //_rotationUI.SetLocation( // _rotationUI.Left + xxdiff, // _rotationUI.Top + yydiff); //_rotationUI.InvalidateGraphics(); //_rotationControllerPointUI.InvalidateGraphics(); //_rotationControllerPointUI.SetPosition( // (int)(_rotationControllerPointUI.Left + xxdiff), // (int)(_rotationControllerPointUI.Top + yydiff)); //_rotationControllerPointUI.InvalidateGraphics(); } }; //_rectBoundsWidgetBox = new Box2(50, 50); //visual rect box //Color c = KnownColors.FromKnownColor(KnownColor.DeepSkyBlue); //_rectBoundsWidgetBox.BackColor = Color.FromArgb(100, c); //_rectBoundsWidgetBox.SetLocation(10, 10); /////box1.dbugTag = 1; //SetupActiveBoxProperties(_rectBoundsWidgetBox); //host.AddChild(_rectBoundsWidgetBox); //_quadController.Visible = _quadPolygonController.Visible = false; //_rectBoxController.Init(); PixelFarm.CpuBlit.RectD svg_bounds = _vgVisualElem.GetRectBounds(); //bounds of graphic shape //ICoordTransformer tx = ((ICoordTransformer)_bilinearTx).MultiplyWith(scaleMat); ICoordTransformer tx = _quadController.GetCoordTransformer(); //svgRenderVx._coordTx = tx; //svgRenderVx._coordTx = ((ICoordTransformer)_bilinearTx).MultiplyWith(scaleMat); //host.AddChild(_quadController); //host.AddChild(_quadPolygonController); //VgRenderVx svgRenderVx = CreateTestRenderVx(); //test transform svgRenderVx _vgVisualElem.DisableBackingImage = true; //----------------------------------------- _uiSprite = new UISprite(10, 10); //init size = (10,10), location=(0,0) _uiSprite.DisableBmpCache = true; _uiSprite.LoadVg(_vgVisualElem); // _uiSprite.SetTransformation(tx); //set transformation host.AddChild(_uiSprite); //----------------------------------------- host.AddChild(_quadController); host.AddChild(_quadPolygonController); { PointControllerBox center = new PointControllerBox(10, 10); PointControllerBox radius = new PointControllerBox(10, 10); host.AddChild(center); host.AddChild(radius); _rotationUI.AddControlPoints(center, radius); } _rotationUI.SetReferenceOwner(_quadController); _rotationUI.SetCenter(svg_bounds.XCenter, svg_bounds.YCenter); _rotationUI.SetRadius(svg_bounds.XCenter + 200, svg_bounds.YCenter); host.AddChild(_rotationUI); _quadController.Drag += ev => { _rotationUI.SetLocation( _rotationUI.Left + ev.XDiff, _rotationUI.Top + ev.YDiff); }; var spriteEvListener = new GeneralEventListener(); _uiSprite.AttachExternalEventListener(spriteEvListener); spriteEvListener.MouseMove += e1 => { if (e1.IsDragging) { //when drag on sprie _uiSprite.InvalidateOuterGraphics(); _uiSprite.SetLocation( _uiSprite.Left + e1.XDiff, _uiSprite.Top + e1.YDiff ); //we also move quadController and _quadPolygonController // _quadController.InvalidateOuterGraphics(); _quadController.SetLocation( _quadController.Left + e1.XDiff, _quadController.Top + e1.YDiff); _quadController.InvalidateOuterGraphics(); // _quadPolygonController.InvalidateOuterGraphics(); _quadPolygonController.SetLocation( _quadPolygonController.Left + e1.XDiff, _quadPolygonController.Top + e1.YDiff ); _quadPolygonController.InvalidateOuterGraphics(); // _rotationUI.InvalidateGraphics(); _rotationUI.SetLocation( _rotationUI.Left + e1.XDiff, _rotationUI.Top + e1.YDiff); _rotationUI.InvalidateGraphics(); //_rotationControllerPointUI.InvalidateGraphics(); //_rotationControllerPointUI.SetPosition( // _rotationControllerPointUI.Left + e1.XDiff, // _rotationControllerPointUI.Top + e1.YDiff); //_rotationControllerPointUI.InvalidateGraphics(); } }; spriteEvListener.MouseDown += e1 => { //mousedown on ui sprite //find exact part ... _quadController.BringToTopMost(); _quadController.Visible = true; _quadPolygonController.Visible = true; _quadController.Focus(); // _polygonController.BringToTopMost(); if (_hitTestOnSubPath) { //find which part ... VgHitInfo hitInfo = _uiSprite.FindRenderElementAtPos(e1.X, e1.Y, true); if (hitInfo.hitElem != null && hitInfo.hitElem.VxsPath != null) { PixelFarm.CpuBlit.RectD bounds = hitInfo.copyOfVxs.GetBoundingRect(); _quadPolygonController.ClearControlPoints(); //clear old control points _quadPolygonController.UpdateControlPoints( //create new control points hitInfo.copyOfVxs, _uiSprite.ActualXOffset, _uiSprite.ActualYOffset); ////move redbox and its controller //_rectBoundsWidgetBox.SetLocationAndSize( // (int)(bounds.Left + _uiSprite.ActualXOffset), (int)(bounds.Top - bounds.Height + _uiSprite.ActualYOffset), // (int)bounds.Width, (int)bounds.Height); ////_rectBoxController.UpdateControllerBoxes(_rectBoundsWidgetBox); //_rectBoundsWidgetBox.Visible = true; ////_rectBoxController.Visible = true; //show bounds } else { //_rectBoundsWidgetBox.Visible = false; // _rectBoxController.Visible = false; } } else { //hit on sprite if (e1.Ctrl) { //test*** // _uiSprite.GetElementBounds(out float left, out float top, out float right, out float bottom); // using (VectorToolBox.Borrow(out SimpleRect s)) using (VxsTemp.Borrow(out var v1)) { s.SetRect(left - _uiSprite.ActualXOffset, bottom - _uiSprite.ActualYOffset, right - _uiSprite.ActualXOffset, top - _uiSprite.ActualYOffset); s.MakeVxs(v1); //_polygonController.UpdateControlPoints(v1.CreateTrim()); } } else { //_rectBoundsWidgetBox.SetTarget(_uiSprite); //_rectBoundsWidgetBox.SetLocationAndSize( //blue // (int)_uiSprite.Left, (int)_uiSprite.Top, // (int)_uiSprite.Width, (int)_uiSprite.Height); ////_rectBoxController.SetTarget(_uiSprite); ////_rectBoxController.UpdateControllerBoxes(_rectBoundsWidgetBox); //control 4 corners //_rectBoundsWidgetBox.Visible = true; ////_rectBoxController.Visible = true; //UpdateTransformedShape2(); } } }; }
public void UpdateBounds() { _vgVisElem.InvalidateBounds(); _boundingRect = _vgVisElem.GetRectBounds(); }
protected override void PaintImp(PaintVisitor p) { #if DEBUG p.dbugEnterNewContext(this, PaintVisitor.PaintVisitorContextName.Init); #endif DrawBoard drawBoard = p.InnerDrawBoard; if (DisableBmpCache) { PixelFarm.CpuBlit.AggPainter painter = drawBoard.GetPainter() as PixelFarm.CpuBlit.AggPainter; if (painter == null) { return; } //TODO: review here //temp fix if (s_openfontTextService == null) { s_openfontTextService = new OpenFontTextService(); } //painter.CurrentFont = new RequestFont("tahoma", 14); //var textPrinter = new PixelFarm.Drawing.Fonts.VxsTextPrinter(painter, s_openfontTextService); //painter.TextPrinter = textPrinter; //painter.Clear(Color.White); // double prevStrokeW = painter.StrokeWidth; //Color fillColor = painter.FillColor; //painter.StrokeWidth = 1;//default //painter.FillColor = Color.Black; using (Tools.More.BorrowVgPaintArgs(painter, out var paintArgs)) { if (_vgVisualElem.CoordTx != null) { } _vgVisualElem.Paint(paintArgs); } painter.StrokeWidth = prevStrokeW;//restore //painter.FillColor = fillColor;////restore return; } if (_vgVisualElem.HasBitmapSnapshot) { Image backimg = _vgVisualElem.BackingImage; drawBoard.DrawImage(backimg, new RectangleF(0, 0, backimg.Width, backimg.Height)); } else { PixelFarm.CpuBlit.RectD bound = _vgVisualElem.GetRectBounds(); //create PixelFarm.CpuBlit.MemBitmap backimg = new PixelFarm.CpuBlit.MemBitmap((int)bound.Width + 10, (int)bound.Height + 10); #if DEBUG backimg._dbugNote = "cssBoxSvgRoot"; #endif PixelFarm.CpuBlit.AggPainter painter = PixelFarm.CpuBlit.AggPainter.Create(backimg); //TODO: review here //temp fix if (s_openfontTextService == null) { s_openfontTextService = new OpenFontTextService(); } // double prevStrokeW = painter.StrokeWidth; using (Tools.More.BorrowVgPaintArgs(painter, out VgPaintArgs paintArgs)) { if (_vgVisualElem.CoordTx != null) { } _vgVisualElem.Paint(paintArgs); } painter.StrokeWidth = prevStrokeW;//restore //painter.FillColor = fillColor;////restore #if DEBUG //test //PixelFarm.CpuBlit.Imaging.PngImageWriter.dbugSaveToPngFile(backimg, "d:\\WImageTest\\subimg1.png"); #endif _vgVisualElem.SetBitmapSnapshot(backimg, true); drawBoard.DrawImage(backimg, new RectangleF(0, 0, backimg.Width, backimg.Height)); } }
protected override void OnStart(AppHost host) { _background = new Box(800, 600); _background.BackColor = Color.White; host.AddChild(_background); //--------------------------- _vgVisElem = VgVisualDocHelper.CreateVgVisualDocFromFile(@"Samples\lion.svg").VgRootElem; _mySprite = new MyTestSprite(_vgVisElem); //var evListener = new GeneralEventListener(); //evListener.MouseDrag += (s, e) => //{ // if (e.Ctrl) // { // //TODO: // //classic Agg's move and rotate // } // else // { //just move // _mySprite.SetLocation(_mySprite.Left + e.XDiff, _mySprite.Top + e.YDiff); // } //}; //_mySprite.AttachExternalEventListener(evListener); var rectBounds = _vgVisElem.GetRectBounds(); _quadControl = new QuadWidgetControl(); _quadControl.ShapeUpdated += _quadControl_ShapeUpdated; // _quadControl.SetupCorners( new Quad2f( (float)rectBounds.Left, (float)rectBounds.Bottom, (float)rectBounds.Width, (float)rectBounds.Height)); _lionBounds = new RectangleF((float)rectBounds.Left, (float)rectBounds.Bottom, (float)rectBounds.Width, (float)rectBounds.Height); host.AddChild(_mySprite); host.AddChild(_quadControl); //-------------------- _cmdBiliear = new Box(30, 30); _cmdBiliear.SetLocation(400, 20); _cmdBiliear.BackColor = Color.Yellow; _cmdBiliear.MouseDown += (s, e) => { if (_useBilinear) { _cmdBiliear.BackColor = Color.Yellow; _useBilinear = false; } else { _cmdBiliear.BackColor = Color.Red; _useBilinear = true; } }; host.AddChild(_cmdBiliear); }
public static void ParseAndRenderSvg(PixelFarm.Drawing.SvgBmpBuilderReq req) { //---------- //copy from HtmlRenderer's SvgViewer demo //---------- var docBuilder = new VgDocBuilder(); var parser = new SvgParser(docBuilder); TextSnapshot textSnapshot = new TextSnapshot(req.SvgContent.ToString()); parser.ParseDocument(textSnapshot); VgVisualDocBuilder builder = new VgVisualDocBuilder(); VgVisualElement vgVisElem = builder.CreateVgVisualDoc(docBuilder.ResultDocument, _vgDocHost).VgRootElem; PixelFarm.CpuBlit.VertexProcessing.Q1RectD bounds = vgVisElem.GetRectBounds(); float actualXOffset = (float)-bounds.Left; float actualYOffset = (float)-bounds.Bottom; //original svg width, height int bmpW = (int)Math.Round(bounds.Width); int bmpH = (int)Math.Round(bounds.Height); if (bmpW == 0 || bmpH == 0) { return; } //scale svg to specific size float scale_w = req.ExpectedWidth / bmpW; //at this point, we have 2 options //1) create bitmap with original svg size and scale it down to expected size //2) scale svg to expected size and create a bitmap //we choose 2) int new_w = (int)Math.Round(bmpW * scale_w); int new_h = (int)Math.Round(bmpH * scale_w); MemBitmap memBitmap = new MemBitmap(new_w, new_h); using (Tools.BorrowAggPainter(memBitmap, out var p)) using (Tools.More.BorrowVgPaintArgs(p, out VgPaintArgs paintArgs)) { //pass by Affine tx = Affine.NewScaling(scale_w); paintArgs._currentTx = tx; float orgX = p.OriginX; float orgY = p.OriginY; p.SetOrigin(actualXOffset * scale_w, actualYOffset * scale_w); p.Clear(req.DefaultBgColor); p.FillColor = PixelFarm.Drawing.Color.Black; double prevStrokeW = p.StrokeWidth; vgVisElem.Paint(paintArgs); p.StrokeWidth = prevStrokeW; //restore p.SetOrigin(orgX, orgY); //restore } #if DEBUG //memBitmap.SaveImage("svg.png"); #endif req.Output = memBitmap; }