Ejemplo n.º 1
0
        MemBitmap ParseAndRenderSvg(System.Text.StringBuilder svgContent)
        {
            //----------
            //copy from HtmlRenderer's SvgViewer demo
            //----------
            var          docBuilder   = new VgDocBuilder();
            var          parser       = new SvgParser(docBuilder);
            TextSnapshot textSnapshot = new TextSnapshot(svgContent.ToString());

            parser.ParseDocument(textSnapshot);

            VgVisualDocBuilder builder   = new VgVisualDocBuilder();
            VgVisualElement    vgVisElem = builder.CreateVgVisualDoc(docBuilder.ResultDocument, _vgDocHost).VgRootElem;

            PixelFarm.CpuBlit.VertexProcessing.Q1RectD bounds = vgVisElem.GetRectBounds();
            float actualXOffset = (float)-bounds.Left;
            float actualYOffset = (float)-bounds.Bottom;

            int bmpW = (int)Math.Round(bounds.Width);
            int bmpH = (int)Math.Round(bounds.Height);

            if (bmpW == 0 || bmpH == 0)
            {
                return(null);
            }
            MemBitmap memBitmap = new MemBitmap(bmpW, bmpH);

            using (Tools.BorrowAggPainter(memBitmap, out var p))
                using (Tools.More.BorrowVgPaintArgs(p, out var paintArgs))
                {
                    float orgX = p.OriginX;
                    float orgY = p.OriginY;
                    p.SetOrigin(actualXOffset, actualYOffset);

                    p.Clear(PixelFarm.Drawing.Color.White);

                    p.FillColor = PixelFarm.Drawing.Color.Black;

                    double prevStrokeW = p.StrokeWidth;

                    vgVisElem.Paint(paintArgs);

                    p.StrokeWidth = prevStrokeW; //restore

                    p.SetOrigin(orgX, orgY);     //restore
                }

            return(memBitmap);
        }
Ejemplo n.º 2
0
        PixelFarm.CpuBlit.MemBitmap CreateBitmap(VgVisualElement renderVx, int reqW, int reqH)
        {
            PixelFarm.CpuBlit.RectD bound = renderVx.GetRectBounds();
            //create
            PixelFarm.CpuBlit.MemBitmap backingBmp = new PixelFarm.CpuBlit.MemBitmap((int)bound.Width + 10, (int)bound.Height + 10);
#if DEBUG
            backingBmp._dbugNote = "renderVx";
#endif
            //PixelFarm.CpuBlit.AggPainter painter = PixelFarm.CpuBlit.AggPainter.Create(backingBmp);

            using (PixelFarm.CpuBlit.AggPainterPool.Borrow(backingBmp, out PixelFarm.CpuBlit.AggPainter painter))
                using (VgPaintArgsPool.Borrow(painter, out VgPaintArgs paintArgs))
                {
                    double prevStrokeW = painter.StrokeWidth;

                    renderVx.Paint(paintArgs);
                    painter.StrokeWidth = prevStrokeW;//restore
                }

            return(backingBmp);
        }
Ejemplo n.º 3
0
        UISprite CreateUISpriteFromVgVisualElem(VgVisualElement vgVisualElem, bool wrapWithVgVisualUse = false)
        {
            if (wrapWithVgVisualUse)
            {
                //then we create a 'svg use' element
                //and wrap the original vgVisualElement
                vgVisualElem = _vgVisualDoc.CreateVgUseVisualElement(vgVisualElem);
            }

            PixelFarm.CpuBlit.VertexProcessing.Q1RectD org_rectD = vgVisualElem.GetRectBounds();
            org_rectD.Offset(-org_rectD.Left, -org_rectD.Bottom);
            vgVisualElem.DisableBackingImage = true;
            //-----------------------------------------
            UISprite uiSprite = new UISprite(10, 10); //init size = (10,10), location=(0,0)

            uiSprite.DisableBmpCache = true;



            uiSprite.LoadVg(vgVisualElem);//



            _appHost.AddChild(uiSprite);

            var spriteEvListener = new GeneralEventListener();

            uiSprite.AttachExternalEventListener(spriteEvListener);
            spriteEvListener.MouseMove += (s1, e1) =>
            {
                if (e1.IsDragging)
                {
                    //when drag on sprie
                    uiSprite.InvalidateGraphics();
                    uiSprite.SetLocation(
                        uiSprite.Left + e1.XDiff,
                        uiSprite.Top + e1.YDiff);
                }
            };
            spriteEvListener.MouseDown += (s1, e1) =>
            {
                if (_hitTestOnSubPath)
                {
                    //find which part ...
                    VgHitInfo hitInfo = uiSprite.FindRenderElementAtPos(e1.X, e1.Y, true);

                    if (hitInfo.hitElem != null &&
                        hitInfo.hitElem.VxsPath != null)
                    {
                        //PixelFarm.CpuBlit.RectD bounds = hitInfo.copyOfVxs.GetBoundingRect();
                    }
                    else
                    {
                        //_rectBoundsWidgetBox.Visible = false;
                        // _rectBoxController.Visible = false;
                    }
                }
                else
                {
                    //hit on sprite
                    if (e1.Ctrl)
                    {
                        //test***
                        //
                        uiSprite.GetElementBounds(out float left, out float top, out float right, out float bottom);
                        //
                        using (Tools.BorrowRect(out SimpleRect s))
                            using (Tools.BorrowVxs(out var v1))
                            {
                                s.SetRect(left - uiSprite.ActualXOffset,
                                          bottom - uiSprite.ActualYOffset,
                                          right - uiSprite.ActualXOffset,
                                          top - uiSprite.ActualYOffset);
                                //TODO: review here
                                //s.MakeVxs(v1);
                                //_polygonController.UpdateControlPoints(v1.CreateTrim());
                            }
                    }
                    else
                    {
                        //_rectBoundsWidgetBox.SetTarget(_uiSprite);
                        //_rectBoundsWidgetBox.SetLocationAndSize(    //blue
                        //      (int)_uiSprite.Left, (int)_uiSprite.Top,
                        //      (int)_uiSprite.Width, (int)_uiSprite.Height);
                        ////_rectBoxController.SetTarget(_uiSprite);

                        ////_rectBoxController.UpdateControllerBoxes(_rectBoundsWidgetBox);  //control 4 corners
                        //_rectBoundsWidgetBox.Visible = true;
                        ////_rectBoxController.Visible = true;

                        //UpdateTransformedShape2();
                    }
                }
            };

            return(uiSprite);
        }
Ejemplo n.º 4
0
        protected override void OnStart(AppHost host)
        {
            _appHost = host;//**

            //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/cat_simple.svg";
            //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/cat_complex.svg";
            //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/lion.svg";
            string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/tiger.svg";

            //return VgVisualElemHelper.ReadSvgFile(svgfile);
            _rotationUI.AngleUpdated += _rotationUI_AngleUpdated;
            //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/freepik/dog1.svg";
            //string svgfile = "1f30b.svg";
            //string svgfile = "../Data/Svg/twemoji/1f30b.svg";
            //string svgfile = "../Data/1f30b.svg";
            //string svgfile = "../Data/Svg/twemoji/1f370.svg";

            //_svgRenderVx = CreateTestRenderVx_FromSvg();
            //_svgRenderVx = CreateTestRenderVx_BasicShape();
            //_vgVisualElem = CreateTestRenderVx_FromImg("d:\\WImageTest\\alpha1.png");

            //string fontfile = "../Test8_HtmlRenderer.Demo/Samples/Fonts/SOV_Thanamas.ttf";
            //_vgVisualElem = VgVisualElemHelper.CreateVgVisualElementFromGlyph(fontfile, 256, 'a'); //create from glyph

            _vgVisualElem = CreateTestRenderVx_FromImg("d:\\WImageTest\\fenec.png");

            //PixelFarm.CpuBlit.RectD org_rectD = _svgRenderVx.GetBounds();
            //_svgRenderVx = CreateEllipseVxs(org_rectD);

            PixelFarm.CpuBlit.RectD org_rectD = _vgVisualElem.GetRectBounds();
            org_rectD.Offset(-org_rectD.Left, -org_rectD.Bottom);
            //
            _quadController.SetSrcRect(org_rectD.Left, org_rectD.Bottom, org_rectD.Right, org_rectD.Top);
            _quadController.SetDestQuad(
                org_rectD.Left, org_rectD.Top,
                org_rectD.Right, org_rectD.Top,
                org_rectD.Right, org_rectD.Bottom,
                org_rectD.Left, org_rectD.Bottom);
            //create control point
            _quadController.SetPolygonController(_quadPolygonController);
            _quadController.BuildControlBoxes();
            _quadController.UpdateTransformTarget += (s1, e1) =>
            {
                //after quadController is updated then
                //we use the coordTransformer to transform target uiSprite
                _uiSprite.SetTransformation(_quadController.GetCoordTransformer());
                _uiSprite.InvalidateOuterGraphics();
                if (_quadController.Left != 0 || _quadController.Top != 0)
                {
                    float xxdiff = _quadController.Left - _uiSprite.Left;
                    float yydiff = _quadController.Top - _uiSprite.Top;

                    _uiSprite.SetLocation(_quadController.Left, _quadController.Top);
                    _uiSprite.InvalidateOuterGraphics();


                    //_rotationUI.InvalidateGraphics();
                    //_rotationUI.SetLocation(
                    //    _rotationUI.Left + xxdiff,
                    //    _rotationUI.Top + yydiff);
                    //_rotationUI.InvalidateGraphics();

                    //_rotationControllerPointUI.InvalidateGraphics();
                    //_rotationControllerPointUI.SetPosition(
                    //   (int)(_rotationControllerPointUI.Left + xxdiff),
                    //   (int)(_rotationControllerPointUI.Top + yydiff));
                    //_rotationControllerPointUI.InvalidateGraphics();
                }
            };



            //_rectBoundsWidgetBox = new Box2(50, 50); //visual rect box
            //Color c = KnownColors.FromKnownColor(KnownColor.DeepSkyBlue);
            //_rectBoundsWidgetBox.BackColor = Color.FromArgb(100, c);
            //_rectBoundsWidgetBox.SetLocation(10, 10);
            /////box1.dbugTag = 1;
            //SetupActiveBoxProperties(_rectBoundsWidgetBox);
            //host.AddChild(_rectBoundsWidgetBox);
            //_quadController.Visible = _quadPolygonController.Visible = false;
            //_rectBoxController.Init();

            PixelFarm.CpuBlit.RectD svg_bounds = _vgVisualElem.GetRectBounds(); //bounds of graphic shape
            //ICoordTransformer tx = ((ICoordTransformer)_bilinearTx).MultiplyWith(scaleMat);
            ICoordTransformer tx = _quadController.GetCoordTransformer();

            //svgRenderVx._coordTx = tx;
            //svgRenderVx._coordTx = ((ICoordTransformer)_bilinearTx).MultiplyWith(scaleMat);
            //host.AddChild(_quadController);
            //host.AddChild(_quadPolygonController);
            //VgRenderVx svgRenderVx = CreateTestRenderVx();

            //test transform svgRenderVx

            _vgVisualElem.DisableBackingImage = true;


            //-----------------------------------------
            _uiSprite = new UISprite(10, 10); //init size = (10,10), location=(0,0)
            _uiSprite.DisableBmpCache = true;
            _uiSprite.LoadVg(_vgVisualElem);  //
            _uiSprite.SetTransformation(tx);  //set transformation
            host.AddChild(_uiSprite);
            //-----------------------------------------
            host.AddChild(_quadController);
            host.AddChild(_quadPolygonController);


            {
                PointControllerBox center = new PointControllerBox(10, 10);
                PointControllerBox radius = new PointControllerBox(10, 10);
                host.AddChild(center);
                host.AddChild(radius);
                _rotationUI.AddControlPoints(center, radius);
            }

            _rotationUI.SetReferenceOwner(_quadController);
            _rotationUI.SetCenter(svg_bounds.XCenter, svg_bounds.YCenter);
            _rotationUI.SetRadius(svg_bounds.XCenter + 200, svg_bounds.YCenter);
            host.AddChild(_rotationUI);



            _quadController.Drag += ev =>
            {
                _rotationUI.SetLocation(
                    _rotationUI.Left + ev.XDiff,
                    _rotationUI.Top + ev.YDiff);
            };

            var spriteEvListener = new GeneralEventListener();

            _uiSprite.AttachExternalEventListener(spriteEvListener);
            spriteEvListener.MouseMove += e1 =>
            {
                if (e1.IsDragging)
                {
                    //when drag on sprie


                    _uiSprite.InvalidateOuterGraphics();
                    _uiSprite.SetLocation(
                        _uiSprite.Left + e1.XDiff,
                        _uiSprite.Top + e1.YDiff
                        );
                    //we also move quadController and _quadPolygonController
                    //
                    _quadController.InvalidateOuterGraphics();
                    _quadController.SetLocation(
                        _quadController.Left + e1.XDiff,
                        _quadController.Top + e1.YDiff);
                    _quadController.InvalidateOuterGraphics();
                    //
                    _quadPolygonController.InvalidateOuterGraphics();
                    _quadPolygonController.SetLocation(
                        _quadPolygonController.Left + e1.XDiff,
                        _quadPolygonController.Top + e1.YDiff
                        );
                    _quadPolygonController.InvalidateOuterGraphics();
                    //

                    _rotationUI.InvalidateGraphics();
                    _rotationUI.SetLocation(
                        _rotationUI.Left + e1.XDiff,
                        _rotationUI.Top + e1.YDiff);
                    _rotationUI.InvalidateGraphics();

                    //_rotationControllerPointUI.InvalidateGraphics();
                    //_rotationControllerPointUI.SetPosition(
                    //   _rotationControllerPointUI.Left + e1.XDiff,
                    //   _rotationControllerPointUI.Top + e1.YDiff);
                    //_rotationControllerPointUI.InvalidateGraphics();
                }
            };
            spriteEvListener.MouseDown += e1 =>
            {
                //mousedown on ui sprite
                //find exact part ...

                _quadController.BringToTopMost();
                _quadController.Visible        = true;
                _quadPolygonController.Visible = true;
                _quadController.Focus();

                // _polygonController.BringToTopMost();

                if (_hitTestOnSubPath)
                {
                    //find which part ...
                    VgHitInfo hitInfo = _uiSprite.FindRenderElementAtPos(e1.X, e1.Y, true);

                    if (hitInfo.hitElem != null &&
                        hitInfo.hitElem.VxsPath != null)
                    {
                        PixelFarm.CpuBlit.RectD bounds = hitInfo.copyOfVxs.GetBoundingRect();

                        _quadPolygonController.ClearControlPoints(); //clear old control points
                        _quadPolygonController.UpdateControlPoints(  //create new control points
                            hitInfo.copyOfVxs,
                            _uiSprite.ActualXOffset, _uiSprite.ActualYOffset);

                        ////move redbox and its controller
                        //_rectBoundsWidgetBox.SetLocationAndSize(
                        //    (int)(bounds.Left + _uiSprite.ActualXOffset), (int)(bounds.Top - bounds.Height + _uiSprite.ActualYOffset),
                        //    (int)bounds.Width, (int)bounds.Height);
                        ////_rectBoxController.UpdateControllerBoxes(_rectBoundsWidgetBox);

                        //_rectBoundsWidgetBox.Visible = true;
                        ////_rectBoxController.Visible = true;
                        //show bounds
                    }
                    else
                    {
                        //_rectBoundsWidgetBox.Visible = false;
                        // _rectBoxController.Visible = false;
                    }
                }
                else
                {
                    //hit on sprite
                    if (e1.Ctrl)
                    {
                        //test***
                        //
                        _uiSprite.GetElementBounds(out float left, out float top, out float right, out float bottom);
                        //
                        using (VectorToolBox.Borrow(out SimpleRect s))
                            using (VxsTemp.Borrow(out var v1))
                            {
                                s.SetRect(left - _uiSprite.ActualXOffset,
                                          bottom - _uiSprite.ActualYOffset,
                                          right - _uiSprite.ActualXOffset,
                                          top - _uiSprite.ActualYOffset);
                                s.MakeVxs(v1);
                                //_polygonController.UpdateControlPoints(v1.CreateTrim());
                            }
                    }
                    else
                    {
                        //_rectBoundsWidgetBox.SetTarget(_uiSprite);
                        //_rectBoundsWidgetBox.SetLocationAndSize(    //blue
                        //      (int)_uiSprite.Left, (int)_uiSprite.Top,
                        //      (int)_uiSprite.Width, (int)_uiSprite.Height);
                        ////_rectBoxController.SetTarget(_uiSprite);

                        ////_rectBoxController.UpdateControllerBoxes(_rectBoundsWidgetBox);  //control 4 corners
                        //_rectBoundsWidgetBox.Visible = true;
                        ////_rectBoxController.Visible = true;

                        //UpdateTransformedShape2();
                    }
                }
            };
        }
Ejemplo n.º 5
0
 public void UpdateBounds()
 {
     _vgVisElem.InvalidateBounds();
     _boundingRect = _vgVisElem.GetRectBounds();
 }
Ejemplo n.º 6
0
        protected override void PaintImp(PaintVisitor p)
        {
#if DEBUG
            p.dbugEnterNewContext(this, PaintVisitor.PaintVisitorContextName.Init);
#endif
            DrawBoard drawBoard = p.InnerDrawBoard;

            if (DisableBmpCache)
            {
                PixelFarm.CpuBlit.AggPainter painter = drawBoard.GetPainter() as PixelFarm.CpuBlit.AggPainter;
                if (painter == null)
                {
                    return;
                }
                //TODO: review here
                //temp fix
                if (s_openfontTextService == null)
                {
                    s_openfontTextService = new OpenFontTextService();
                }

                //painter.CurrentFont = new RequestFont("tahoma", 14);
                //var textPrinter = new PixelFarm.Drawing.Fonts.VxsTextPrinter(painter, s_openfontTextService);
                //painter.TextPrinter = textPrinter;
                //painter.Clear(Color.White);
                //
                double prevStrokeW = painter.StrokeWidth;
                //Color fillColor = painter.FillColor;
                //painter.StrokeWidth = 1;//default
                //painter.FillColor = Color.Black;

                using (Tools.More.BorrowVgPaintArgs(painter, out var paintArgs))
                {
                    if (_vgVisualElem.CoordTx != null)
                    {
                    }
                    _vgVisualElem.Paint(paintArgs);
                }


                painter.StrokeWidth = prevStrokeW;//restore
                //painter.FillColor = fillColor;////restore

                return;
            }


            if (_vgVisualElem.HasBitmapSnapshot)
            {
                Image backimg = _vgVisualElem.BackingImage;
                drawBoard.DrawImage(backimg, new RectangleF(0, 0, backimg.Width, backimg.Height));
            }
            else
            {
                PixelFarm.CpuBlit.RectD bound = _vgVisualElem.GetRectBounds();
                //create
                PixelFarm.CpuBlit.MemBitmap backimg = new PixelFarm.CpuBlit.MemBitmap((int)bound.Width + 10, (int)bound.Height + 10);
#if DEBUG
                backimg._dbugNote = "cssBoxSvgRoot";
#endif
                PixelFarm.CpuBlit.AggPainter painter = PixelFarm.CpuBlit.AggPainter.Create(backimg);
                //TODO: review here
                //temp fix
                if (s_openfontTextService == null)
                {
                    s_openfontTextService = new OpenFontTextService();
                }


                //
                double prevStrokeW = painter.StrokeWidth;

                using (Tools.More.BorrowVgPaintArgs(painter, out VgPaintArgs paintArgs))
                {
                    if (_vgVisualElem.CoordTx != null)
                    {
                    }
                    _vgVisualElem.Paint(paintArgs);
                }

                painter.StrokeWidth = prevStrokeW;//restore
                //painter.FillColor = fillColor;////restore
#if DEBUG
                //test
                //PixelFarm.CpuBlit.Imaging.PngImageWriter.dbugSaveToPngFile(backimg, "d:\\WImageTest\\subimg1.png");
#endif
                _vgVisualElem.SetBitmapSnapshot(backimg, true);
                drawBoard.DrawImage(backimg, new RectangleF(0, 0, backimg.Width, backimg.Height));
            }
        }
Ejemplo n.º 7
0
        protected override void OnStart(AppHost host)
        {
            _background           = new Box(800, 600);
            _background.BackColor = Color.White;
            host.AddChild(_background);



            //---------------------------
            _vgVisElem = VgVisualDocHelper.CreateVgVisualDocFromFile(@"Samples\lion.svg").VgRootElem;
            _mySprite  = new MyTestSprite(_vgVisElem);
            //var evListener = new GeneralEventListener();
            //evListener.MouseDrag += (s, e) =>
            //{
            //    if (e.Ctrl)
            //    {
            //        //TODO:
            //        //classic Agg's move and rotate

            //    }
            //    else
            //    {   //just move
            //        _mySprite.SetLocation(_mySprite.Left + e.XDiff, _mySprite.Top + e.YDiff);
            //    }
            //};
            //_mySprite.AttachExternalEventListener(evListener);


            var rectBounds = _vgVisElem.GetRectBounds();

            _quadControl = new QuadWidgetControl();
            _quadControl.ShapeUpdated += _quadControl_ShapeUpdated;
            //
            _quadControl.SetupCorners(
                new Quad2f(
                    (float)rectBounds.Left,
                    (float)rectBounds.Bottom,
                    (float)rectBounds.Width,
                    (float)rectBounds.Height));

            _lionBounds = new RectangleF((float)rectBounds.Left,
                                         (float)rectBounds.Bottom,
                                         (float)rectBounds.Width,
                                         (float)rectBounds.Height);

            host.AddChild(_mySprite);
            host.AddChild(_quadControl);


            //--------------------
            _cmdBiliear = new Box(30, 30);
            _cmdBiliear.SetLocation(400, 20);
            _cmdBiliear.BackColor  = Color.Yellow;
            _cmdBiliear.MouseDown += (s, e) =>
            {
                if (_useBilinear)
                {
                    _cmdBiliear.BackColor = Color.Yellow;
                    _useBilinear          = false;
                }
                else
                {
                    _cmdBiliear.BackColor = Color.Red;
                    _useBilinear          = true;
                }
            };
            host.AddChild(_cmdBiliear);
        }
Ejemplo n.º 8
0
        public static void ParseAndRenderSvg(PixelFarm.Drawing.SvgBmpBuilderReq req)
        {
            //----------
            //copy from HtmlRenderer's SvgViewer demo
            //----------
            var          docBuilder   = new VgDocBuilder();
            var          parser       = new SvgParser(docBuilder);
            TextSnapshot textSnapshot = new TextSnapshot(req.SvgContent.ToString());

            parser.ParseDocument(textSnapshot);

            VgVisualDocBuilder builder   = new VgVisualDocBuilder();
            VgVisualElement    vgVisElem = builder.CreateVgVisualDoc(docBuilder.ResultDocument, _vgDocHost).VgRootElem;

            PixelFarm.CpuBlit.VertexProcessing.Q1RectD bounds = vgVisElem.GetRectBounds();

            float actualXOffset = (float)-bounds.Left;
            float actualYOffset = (float)-bounds.Bottom;

            //original svg width, height
            int bmpW = (int)Math.Round(bounds.Width);
            int bmpH = (int)Math.Round(bounds.Height);

            if (bmpW == 0 || bmpH == 0)
            {
                return;
            }

            //scale svg to specific size
            float scale_w = req.ExpectedWidth / bmpW;

            //at this point, we have 2 options
            //1) create bitmap with original svg size and scale it down to expected size
            //2) scale svg to expected size and create a bitmap

            //we choose 2)

            int new_w = (int)Math.Round(bmpW * scale_w);
            int new_h = (int)Math.Round(bmpH * scale_w);

            MemBitmap memBitmap = new MemBitmap(new_w, new_h);

            using (Tools.BorrowAggPainter(memBitmap, out var p))
                using (Tools.More.BorrowVgPaintArgs(p, out VgPaintArgs paintArgs))
                {
                    //pass by

                    Affine tx = Affine.NewScaling(scale_w);
                    paintArgs._currentTx = tx;

                    float orgX = p.OriginX;
                    float orgY = p.OriginY;


                    p.SetOrigin(actualXOffset * scale_w, actualYOffset * scale_w);

                    p.Clear(req.DefaultBgColor);

                    p.FillColor = PixelFarm.Drawing.Color.Black;

                    double prevStrokeW = p.StrokeWidth;

                    vgVisElem.Paint(paintArgs);

                    p.StrokeWidth = prevStrokeW; //restore

                    p.SetOrigin(orgX, orgY);     //restore
                }

#if DEBUG
            //memBitmap.SaveImage("svg.png");
#endif
            req.Output = memBitmap;
        }