private static void HandleVesselProto(VesselProtoMsgData messageData) { if (!System.ProtoSystemBasicReady || VesselCommon.UpdateIsForOwnVessel(messageData.VesselId)) { return; } HandleVesselProtoData(messageData.VesselData, messageData.VesselId.ToString(), messageData.Subspace); }
public void HandleMessage(IMessageData messageData) { var msgData = messageData as VesselUpdateMsgData; if (msgData == null || !System.UpdateSystemReady || VesselCommon.UpdateIsForOwnVessel(msgData.VesselId)) { return; } HandleVesselUpdate(msgData); }
public void HandleMessage(IMessageData messageData) { var msgData = messageData as VesselPositionMsgData; if (msgData == null || !System.PositionUpdateSystemBasicReady || VesselCommon.UpdateIsForOwnVessel(msgData.VesselId)) { return; } var update = new VesselPositionUpdate(msgData); if (!System.ReceivedUpdates.ContainsKey(update.VesselId)) { System.ReceivedUpdates.Add(update.VesselId, new Queue <VesselPositionUpdate>()); } if (System.ReceivedUpdates[update.VesselId].Count + 1 > VesselPositionInterpolationSystem.MaxTotalUpdatesInQueue) { System.ReceivedUpdates[update.VesselId].Dequeue(); } System.ReceivedUpdates[update.VesselId].Enqueue(update); }
public void HandleMessage(IMessageData messageData) { var msgData = messageData as VesselUpdateMsgData; if (msgData == null || !System.UpdateSystemBasicReady || VesselCommon.UpdateIsForOwnVessel(msgData.VesselId)) { return; } var update = new VesselUpdate { Id = Guid.NewGuid(), ReceiveTime = Time.fixedTime, PlanetTime = msgData.PlanetTime, Stage = msgData.Stage, SentTime = msgData.GameSentTime, ActiveEngines = msgData.ActiveEngines, StoppedEngines = msgData.StoppedEngines, Decouplers = msgData.Decouplers, AnchoredDecouplers = msgData.AnchoredDecouplers, Clamps = msgData.Clamps, Docks = msgData.Docks, VesselId = msgData.VesselId, BodyName = msgData.BodyName, Rotation = msgData.Rotation, FlightState = new FlightCtrlState { mainThrottle = msgData.MainThrottle, wheelThrottleTrim = msgData.WheelThrottleTrim, X = msgData.X, Y = msgData.Y, Z = msgData.Z, killRot = msgData.KillRot, gearUp = msgData.GearUp, gearDown = msgData.GearDown, headlight = msgData.Headlight, wheelThrottle = msgData.WheelThrottle, roll = msgData.Roll, yaw = msgData.Yaw, pitch = msgData.Pitch, rollTrim = msgData.RollTrim, yawTrim = msgData.YawTrim, pitchTrim = msgData.PitchTrim, wheelSteer = msgData.WheelSteer, wheelSteerTrim = msgData.WheelSteerTrim }, ActionGrpControls = msgData.ActiongroupControls, IsSurfaceUpdate = msgData.IsSurfaceUpdate }; if (update.IsSurfaceUpdate) { update.Position = msgData.Position; update.Velocity = msgData.Velocity; update.Acceleration = msgData.Acceleration; } else { update.Orbit = msgData.Orbit; } if (!System.ReceivedUpdates.ContainsKey(update.VesselId)) { System.ReceivedUpdates.Add(update.VesselId, new Queue <VesselUpdate>()); } if (System.ReceivedUpdates[update.VesselId].Count + 1 > VesselUpdateInterpolationSystem.MaxTotalUpdatesInQueue) { System.ReceivedUpdates[update.VesselId].Dequeue(); } System.ReceivedUpdates[update.VesselId].Enqueue(update); }