public MeshInBBox(int id) { meshID = id; partialVertices = new List <Vector3>(); partialNormals = new List <Vector3>(); partialColor = new List <Color>(); newTriangles = new List <int>(); map = new VertexLookUp(); }
public BoundHolder(Vector3 center, Vector3 size) { subBound = new Bounds(center, size); partialVertices = new List <Vector3>(); partialNormals = new List <Vector3>(); partialColoar = new List <Color>(); partialUVs = new List <Vector2>(); partialTriangles = new List <int>(); newTriangles = new List <int>(); isActive = false; map = new VertexLookUp(); }