示例#1
0
        public MainForm()
        {
            worker  = new Worker(vars, cvars);
            toolTip = new ToolTip(this);

            grid             = new Grid(this, vars, cvars);
            grid.CellEnter  += GridCellEnter;
            grid.CellLeave  += GridCellLeave;
            grid.CellCommit += GridCellCommit;

            const string varPath = @"GAMEDATA\vars.txt";

            if (File.Exists(varPath))
            {
                varParser.Load(varPath, VarEnum.VARS, VarEnum.CVARS);
            }

            InitializeComponent();
        }
示例#2
0
    void Start()
    {
        CheckCommandLine();

        //parse vars.txt file
        string varPath = Config.GetPath("vars.txt");

        if (File.Exists(varPath))
        {
            varParser.Load(varPath, "BODYS", "ANIMS");
        }

        if (!File.Exists(modelFolders[1]))
        {
            Array.Resize(ref modelFolders, 1);
        }

        //load first model
        modelIndex = 0;
        LoadTextures(textureFolder);
        LoadModels(modelFolders[modelFolderIndex]);
        LoadAnims(animFolders[modelFolderIndex]);
        ToggleAnimationMenuItems(false);
    }