/*public void NovaMensura(string genus){ * switch(genus){ * case "human": * Human.NovaMensura(Ego.CorpusAptus); * break; * case "orc": * Orc.NovaMensura(Ego.CorpusAptus); * break; * case "vampire": * Vampire.NovaMensura(Ego.CorpusAptus); * break; * case "dwarf": * Dwarf.NovaMensura(Ego.CorpusAptus); * break; * case "elf": * Elf.NovaMensura(Ego.CorpusAptus); * break; * case "werewolf": * Werewolf.NovaMensura(Ego.CorpusAptus); * break; * default: * break; * } * }*/ public void Auto(string genus, string nomen) { genus = genus.ToLower(); switch (genus) { case "human": Human.Auto(nomen); break; case "orc": Orc.Auto(nomen); break; case "vampire": Vampire.Auto(nomen); break; case "dwarf": Dwarf.Auto(nomen); break; case "elf": Elf.Auto(nomen); break; case "werewolf": Werewolf.Auto(nomen); break; case "quadrupod": Quadrupod.Auto(nomen); break; default: Human.Auto(nomen); break; } }