public SingleButton(string name, string text, string tooltip, int x, int y, Transform childOf = null, UnityAction action = null)
 {
     button      = Object.Instantiate(VRCUtils.SingleButtonTemplate(), childOf);
     button.name = "nitro" + name;
     setText(text);
     setTooltip(tooltip);
     setButtonPosition(x, y);
     setAction(action);
 }