示例#1
0
        // This is a mess please don't look
        // and also pull request to improve it thx
        public override void OnUpdate()
        {
            // Testing

            /*if (Input.GetKeyDown(KeyCode.F1)) {
             *  MelonLogger.Msg("test");
             *  var viewFinder = CameraUtils.GetPinsHolder().transform.Find("button-Pin-1");
             *  var components = viewFinder.GetComponents<Component>();
             *  for (int i = 0; i < components.Length; i++) {
             *      var component = components[i];
             *      MelonLogger.Msg(i + " - " + component.name + " - " + component.GetIl2CppType().Name);
             *  }
             *  var childCount = viewFinder.transform.childCount;
             *  for (int i = 0; i < childCount; i++) {
             *      var child = viewFinder.transform.GetChild(i);
             *      MelonLogger.Log(child.name + " - " + child.GetIl2CppType().Name);
             *  }
             * }*/
            if (Settings.cameraEnabled && Settings.arrowKeysEnabled)
            {
                var cameraRotation    = CameraUtils.worldCameraQuaternion.ToEuler();
                var actualCameraSpeed = (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt))
                    ? CameraSpeedAlt
                    : CameraSpeed;
                if (Input.GetKey(KeyCode.DownArrow))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            if (Settings.rotateAroundUserCamera)
                            {
                                CameraUtils.RotateAround(VRCUtils.GetMainCamera().transform.position,
                                                         VRCUtils.GetMainCamera().transform.up,
                                                         (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f);
                            }
                            else
                            {
                                CameraUtils.worldCameraVector -= new Vector3(
                                    (float)Math.Sin(cameraRotation.y) * actualCameraSpeed, 0f,
                                    (float)Math.Cos(cameraRotation.y) * actualCameraSpeed);
                            }
                        }
                    }
                    else
                    {
                        CameraUtils.GetViewFinder().transform.localPosition += new Vector3(0f, 0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -0.01f : -0.005f);
                    }
                }
                if (Input.GetKey(KeyCode.UpArrow))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            if (Settings.rotateAroundUserCamera)
                            {
                                CameraUtils.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.up, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f);
                            }
                            else
                            {
                                CameraUtils.worldCameraVector += new Vector3(
                                    (float)Math.Sin(cameraRotation.y) * actualCameraSpeed, 0f,
                                    (float)Math.Cos(cameraRotation.y) * actualCameraSpeed);
                            }
                        }
                    }
                    else
                    {
                        CameraUtils.GetViewFinder().transform.localPosition += new Vector3(0f, 0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 0.01f : 0.005f);
                    }
                }
                if (Input.GetKey(KeyCode.PageUp))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            if (Settings.rotateAroundUserCamera)
                            {
                                CameraUtils.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.right, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f);
                            }
                            else
                            {
                                CameraUtils.worldCameraVector += new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? CameraSpeedAlt : CameraSpeed, 0f);
                            }
                        }
                    }
                    else
                    {
                        if (Settings.rotateAroundUserCamera)
                        {
                            CameraUtils.GetViewFinder().transform.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.right, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f);
                        }
                        else
                        {
                            CameraUtils.GetViewFinder().transform.localPosition += new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 0.01f : 0.005f, 0f);
                        }
                    }
                }
                if (Input.GetKey(KeyCode.PageDown))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            if (Settings.rotateAroundUserCamera)
                            {
                                CameraUtils.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.right, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f);
                            }
                            else
                            {
                                CameraUtils.worldCameraVector += new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -CameraSpeedAlt : -CameraSpeed, 0f);
                            }
                        }
                    }
                    else
                    {
                        if (Settings.rotateAroundUserCamera)
                        {
                            CameraUtils.GetViewFinder().transform.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.right, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f);
                        }
                        else
                        {
                            CameraUtils.GetViewFinder().transform.localPosition += new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -0.01f : -0.005f, 0f);
                        }
                    }
                }
                if (Input.GetKey(KeyCode.LeftArrow))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraVector -= new Vector3(
                                (float)Math.Cos(cameraRotation.y) * actualCameraSpeed, 0f,
                                (float)-Math.Sin(cameraRotation.y) * actualCameraSpeed);
                        }
                    }
                    else
                    {
                        if (Settings.rotateAroundUserCamera)
                        {
                            CameraUtils.GetViewFinder().transform.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.up, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f);
                        }
                        else
                        {
                            CameraUtils.GetViewFinder().transform.localPosition += new Vector3((Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -0.01f : -0.005f, 0f, 0f);
                        }
                    }
                }
                if (Input.GetKey(KeyCode.RightArrow))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraVector += new Vector3(
                                (float)Math.Cos(cameraRotation.y) * actualCameraSpeed, 0f,
                                (float)-Math.Sin(cameraRotation.y) * actualCameraSpeed);
                        }
                    }
                    else
                    {
                        if (Settings.rotateAroundUserCamera)
                        {
                            CameraUtils.GetViewFinder().transform.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.up, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f);
                        }
                        else
                        {
                            CameraUtils.GetViewFinder().transform.localPosition += new Vector3((Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 0.01f : 0.005f, 0f, 0f);
                        }
                    }
                }

                // Rotation
                if (Input.GetKey(KeyCode.Keypad8))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? -2f : -1f, 0f, 0f);
                        }
                    }
                    else
                    {
                        CameraUtils.GetViewFinder().transform.Rotate(new Vector3((Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f, 0f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad2))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? 2f : 1f, 0f, 0f);
                        }
                    }
                    else
                    {
                        CameraUtils.GetViewFinder().transform.Rotate(new Vector3((Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f, 0f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad4))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(0f, Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? -2f : -1f, 0f);
                        }
                    }
                    else
                    {
                        CameraUtils.GetViewFinder().transform.Rotate(new Vector3(0f, 0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad6))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(0f, Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? 2f : 1f, 0f);
                        }
                    }
                    else
                    {
                        CameraUtils.GetViewFinder().transform.Rotate(new Vector3(0f, 0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad7))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(0f, 0f, Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? 2f : 1f);
                        }
                    }
                    else
                    {
                        CameraUtils.GetViewFinder().transform.Rotate(new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f, 0f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad9))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(0f, 0f, Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? -2f : -1f);
                        }
                    }
                    else
                    {
                        CameraUtils.GetViewFinder().transform.Rotate(new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f, 0f));
                    }
                }

                // Reset
                if (Input.GetKeyDown(KeyCode.Keypad3))
                {
                    if (Settings.cameraEnabled)
                    {
                        CameraUtils.ResetCamera();
                    }
                }

                // Look at player
                if (Input.GetKeyDown(KeyCode.Keypad1))
                {
                    if (Settings.cameraEnabled)
                    {
                        CameraUtils.GetViewFinder().transform.LookAt(VRCUtils.GetMainCamera().transform);
                        CameraUtils.GetViewFinder().transform.rotation *= Quaternion.Euler(90f, 0f, 0f);
                    }
                }

                // Take pic
                if (Input.GetKeyDown(KeyCode.KeypadPlus))
                {
                    if (Settings.cameraEnabled)
                    {
                        CameraUtils.TakePicture(0);
                    }
                }

                // Toggle camera movement
                if (Input.GetKeyDown(KeyCode.KeypadMinus))
                {
                    if (Settings.cameraEnabled)
                    {
                        if (cameraMovementButton != null)
                        {
                            Settings.moveCamera = !Settings.moveCamera;
                            cameraMovementButton.setText("Camera\nMovement\n<color=#ff73fa>" + (Settings.moveCamera ? "Camera" : "Viewer") + "</color>");
                            VRCUtils.QueueHudMessage("Camera Movement set to " + (Settings.moveCamera ? "Camera" : "Viewer"));
                        }
                    }
                }
            }
        }
示例#2
0
        // This is a mess please don't look
        // and also pull request to improve it thx
        public override void OnUpdate()
        {
            // Testing

            /* if (Input.GetKeyDown(KeyCode.F1)) {
             *  var quickMenu = VRCUtils.GetQuickMenu();
             *  var cameraMenu = quickMenu.transform.Find("CameraMenu");
             *  VRCUtils.ShowQuickMenuPage(quickMenu, cameraMenu);
             *
             *  var smoothCameraButton = cameraMenu.Find("SmoothFPVCamera");
             *  smoothCameraButton.gameObject.SetActive(true);
             *
             *  var photoModeButton = cameraMenu.Find("PhotoMode");
             *  photoModeButton.gameObject.SetActive(true);
             *
             *  var videoModeButton = cameraMenu.Find("VideoMode");
             *  videoModeButton.gameObject.SetActive(true);
             *
             *  var disableCameraButton = cameraMenu.Find("DisableCamera");
             *  disableCameraButton.gameObject.SetActive(true);
             * } */
            if (Settings.cameraEnabled && Settings.arrowKeysEnabled)
            {
                var cameraRotation    = CameraUtils.worldCameraQuaternion.ToEuler();
                var actualCameraSpeed = (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt))
                    ? CameraSpeedAlt
                    : CameraSpeed;
                if (Input.GetKey(KeyCode.DownArrow))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            if (Settings.rotateAroundUserCamera)
                            {
                                CameraUtils.RotateAround(VRCUtils.GetMainCamera().transform.position,
                                                         VRCUtils.GetMainCamera().transform.up,
                                                         (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f);
                            }
                            else
                            {
                                CameraUtils.worldCameraVector -= new Vector3(
                                    (float)Math.Sin(cameraRotation.y) * actualCameraSpeed, 0f,
                                    (float)Math.Cos(cameraRotation.y) * actualCameraSpeed);
                            }
                        }
                    }
                    else
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.localPosition += new Vector3(0f, 0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -0.01f : -0.005f);
                    }
                }
                if (Input.GetKey(KeyCode.UpArrow))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            if (Settings.rotateAroundUserCamera)
                            {
                                CameraUtils.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.up, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f);
                            }
                            else
                            {
                                CameraUtils.worldCameraVector += new Vector3(
                                    (float)Math.Sin(cameraRotation.y) * actualCameraSpeed, 0f,
                                    (float)Math.Cos(cameraRotation.y) * actualCameraSpeed);
                            }
                        }
                    }
                    else
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.localPosition += new Vector3(0f, 0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 0.01f : 0.005f);
                    }
                }
                if (Input.GetKey(KeyCode.PageUp))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            if (Settings.rotateAroundUserCamera)
                            {
                                CameraUtils.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.right, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f);
                            }
                            else
                            {
                                CameraUtils.worldCameraVector += new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? CameraSpeedAlt : CameraSpeed, 0f);
                            }
                        }
                    }
                    else
                    {
                        if (Settings.rotateAroundUserCamera)
                        {
                            VRCUtils.GetUserCameraController().viewFinder.transform.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.right, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f);
                        }
                        else
                        {
                            VRCUtils.GetUserCameraController().viewFinder.transform.localPosition += new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 0.01f : 0.005f, 0f);
                        }
                    }
                }
                if (Input.GetKey(KeyCode.PageDown))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            if (Settings.rotateAroundUserCamera)
                            {
                                CameraUtils.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.right, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f);
                            }
                            else
                            {
                                CameraUtils.worldCameraVector += new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -CameraSpeedAlt : -CameraSpeed, 0f);
                            }
                        }
                    }
                    else
                    {
                        if (Settings.rotateAroundUserCamera)
                        {
                            VRCUtils.GetUserCameraController().viewFinder.transform.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.right, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f);
                        }
                        else
                        {
                            VRCUtils.GetUserCameraController().viewFinder.transform.localPosition += new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -0.01f : -0.005f, 0f);
                        }
                    }
                }
                if (Input.GetKey(KeyCode.LeftArrow))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraVector -= new Vector3(
                                (float)Math.Cos(cameraRotation.y) * actualCameraSpeed, 0f,
                                (float)-Math.Sin(cameraRotation.y) * actualCameraSpeed);
                        }
                    }
                    else
                    {
                        if (Settings.rotateAroundUserCamera)
                        {
                            VRCUtils.GetUserCameraController().viewFinder.transform.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.up, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f);
                        }
                        else
                        {
                            VRCUtils.GetUserCameraController().viewFinder.transform.localPosition += new Vector3((Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -0.01f : -0.005f, 0f, 0f);
                        }
                    }
                }
                if (Input.GetKey(KeyCode.RightArrow))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraVector += new Vector3(
                                (float)Math.Cos(cameraRotation.y) * actualCameraSpeed, 0f,
                                (float)-Math.Sin(cameraRotation.y) * actualCameraSpeed);
                        }
                    }
                    else
                    {
                        if (Settings.rotateAroundUserCamera)
                        {
                            VRCUtils.GetUserCameraController().viewFinder.transform.RotateAround(VRCUtils.GetMainCamera().transform.position, VRCUtils.GetMainCamera().transform.up, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f);
                        }
                        else
                        {
                            VRCUtils.GetUserCameraController().viewFinder.transform.localPosition += new Vector3((Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 0.01f : 0.005f, 0f, 0f);
                        }
                    }
                }

                // Rotation
                if (Input.GetKey(KeyCode.Keypad8))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? -2f : -1f, 0f, 0f);
                        }
                    }
                    else
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.Rotate(new Vector3((Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f, 0f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad2))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? 2f : 1f, 0f, 0f);
                        }
                    }
                    else
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.Rotate(new Vector3((Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f, 0f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad4))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(0f, Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? -2f : -1f, 0f);
                        }
                    }
                    else
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.Rotate(new Vector3(0f, 0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad6))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(0f, Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? 2f : 1f, 0f);
                        }
                    }
                    else
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.Rotate(new Vector3(0f, 0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad7))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(0f, 0f, Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? 2f : 1f);
                        }
                    }
                    else
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.Rotate(new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? -2f : -1f, 0f));
                    }
                }
                if (Input.GetKey(KeyCode.Keypad9))
                {
                    if (Settings.moveCamera)
                    {
                        if (Settings.allowCameraMovement)
                        {
                            CameraUtils.worldCameraQuaternion *= Quaternion.Euler(0f, 0f, Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt) ? -2f : -1f);
                        }
                    }
                    else
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.Rotate(new Vector3(0f, (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt)) ? 2f : 1f, 0f));
                    }
                }

                // Reset
                if (Input.GetKeyDown(KeyCode.Keypad3))
                {
                    if (Settings.cameraEnabled)
                    {
                        CameraUtils.ResetCamera();
                    }
                }

                // Look at player
                if (Input.GetKeyDown(KeyCode.Keypad1))
                {
                    if (Settings.cameraEnabled)
                    {
                        VRCUtils.GetUserCameraController().viewFinder.transform.LookAt(VRCUtils.GetMainCamera().transform);
                        VRCUtils.GetUserCameraController().viewFinder.transform.rotation *= Quaternion.Euler(90f, 0f, 0f);
                    }
                }

                // Take pic
                if (Input.GetKeyDown(KeyCode.KeypadPlus))
                {
                    if (Settings.cameraEnabled)
                    {
                        CameraUtils.TakePicture(0);
                    }
                }

                // Toggle camera movement
                if (Input.GetKeyDown(KeyCode.KeypadMinus))
                {
                    if (Settings.cameraEnabled)
                    {
                        if (cameraMovementButton != null)
                        {
                            Settings.moveCamera = !Settings.moveCamera;
                            cameraMovementButton.setText("Camera\nMovement\n<color=#845bff>" + (Settings.moveCamera ? "Camera" : "Viewer") + "</color>");
                            VRCUtils.QueueHudMessage("Camera Movement set to " + (Settings.moveCamera ? "Camera" : "Viewer"));
                        }
                    }
                }
            }
        }