public void ImportNet() { if (Pathea.PeGameMgr.IsSingle) { return; } SaveLoad = new VFVoxelSave(ArchiveKey); SaveLoad.Import(null); InitSkEntity(); }
public void Import(Pathea.PeRecordReader r) { if (Pathea.PeGameMgr.IsMulti) { return; } SaveLoad = new VFVoxelSave(ArchiveKey); SaveLoad.Import(r); InitSkEntity(); }
public void Import(Pathea.PeRecordReader r) { ApplyQuality(SystemSettingData.Instance.WaterRefraction, SystemSettingData.Instance.WaterDepth); SaveLoad = new VFVoxelSave(ArchiveKey, AddtionalReader, AddtionalWriter); SaveLoad.Import(r); if (s_surfaceChunkData == null) { InitSufaceChunkData(); } #if RIVER_DATA_FILE_TST // Load river chunk pos River2Voxel.ReadRiverChunksList(ref _riverChunkFileList); #endif }