Beispiel #1
0
 public void ImportNet()
 {
     if (Pathea.PeGameMgr.IsSingle)
     {
         return;
     }
     SaveLoad = new VFVoxelSave(ArchiveKey);
     SaveLoad.Import(null);
     InitSkEntity();
 }
Beispiel #2
0
 public void Import(Pathea.PeRecordReader r)
 {
     if (Pathea.PeGameMgr.IsMulti)
     {
         return;
     }
     SaveLoad = new VFVoxelSave(ArchiveKey);
     SaveLoad.Import(r);
     InitSkEntity();
 }
Beispiel #3
0
    public void Import(Pathea.PeRecordReader r)
    {
        ApplyQuality(SystemSettingData.Instance.WaterRefraction, SystemSettingData.Instance.WaterDepth);

        SaveLoad = new VFVoxelSave(ArchiveKey, AddtionalReader, AddtionalWriter);
        SaveLoad.Import(r);
        if (s_surfaceChunkData == null)
        {
            InitSufaceChunkData();
        }

#if RIVER_DATA_FILE_TST
        // Load river chunk pos
        River2Voxel.ReadRiverChunksList(ref _riverChunkFileList);
#endif
    }