示例#1
0
    // Start is called before the first frame update
    void Start()
    {
        channel = new Channel("127.0.0.1:50051", ChannelCredentials.Insecure);
        var client = new User.UserClient(channel);

        var reply = client.SayHello(new UserRequest()
        {
            Name = "123456"
        });

        Debug.Log("Greeting: " + reply.Message);



//        var client = new greeter
//        GreeterServer
    }
示例#2
0
        static void Main(string[] args)
        {
            Channel channel = new Channel("127.0.0.1:50051", ChannelCredentials.Insecure);

            var    client = new User.UserClient(channel);
            String user   = "******";

            var reply = client.SayHello(new UserRequest()
            {
                Name = user
            });

            Console.WriteLine("Greeting: " + reply.Message);

            channel.ShutdownAsync().Wait();
            Console.WriteLine("Press any key to exit...");
            Console.ReadKey();
        }