public virtual void Dispose() { UnityEngine.Object.Destroy(_mindReaderProxy); UnityThinkGear.StopStream(); UnityThinkGear.Close(); }
/** * Singleton **/ public static UnityThinkGear getInstance() { if(thinkGear == null){ thinkGear = new UnityThinkGear(); } return thinkGear; }
// Use this for initialization void Start() { sendRawEnable = UnityThinkGear.GetSendRawEnable(); sendEEGEnable = UnityThinkGear.GetSendEEGEnable(); sendESenseEnable = UnityThinkGear.GetSendESenseEnable(); sendBlinkEnable = UnityThinkGear.GetSendBlinkEnable(); }
/** * Singleton **/ public static UnityThinkGear getInstance() { if (thinkGear == null) { thinkGear = new UnityThinkGear(); } return(thinkGear); }
// Use this for initialization void Start() { sendRawEnable = UnityThinkGear.GetSendRawEnable(); sendEEGEnable = UnityThinkGear.GetSendEEGEnable(); sendESenseEnable = UnityThinkGear.GetSendESenseEnable(); sendBlinkEnable = UnityThinkGear.GetSendBlinkEnable(); UpdateMeditationEvent += OnUpdateMeditationEvent; }
void Start() { sendRawEnable = UnityThinkGear.GetSendRawEnable(); sendEEGEnable = UnityThinkGear.GetSendEEGEnable(); sendESenseEnable = UnityThinkGear.GetSendESenseEnable(); sendBlinkEnable = UnityThinkGear.GetSendBlinkEnable(); checkUpdate = true; }
void CheckUpdateEvent() { if (!sendRawEnable && (UpdateRawdataEvent != null)) { sendRawEnable = true; UnityThinkGear.SetSendRawEnable(true); } if (sendRawEnable && UpdateRawdataEvent == null) { sendRawEnable = false; UnityThinkGear.SetSendRawEnable(false); } if (!sendEEGEnable && (UpdateDeltaEvent != null || UpdateThetaEvent != null || UpdateLowAlphaEvent != null || UpdateLowBetaEvent != null || UpdateLowGammaEvent != null || UpdateHighAlphaEvent != null || UpdateHighBetaEvent != null || UpdateHighGammaEvent != null)) { sendEEGEnable = true; UnityThinkGear.SetSendEEGEnable(true); } if (sendEEGEnable && UpdateDeltaEvent == null && UpdateThetaEvent == null && UpdateLowAlphaEvent == null && UpdateLowBetaEvent == null && UpdateLowGammaEvent == null && UpdateHighAlphaEvent == null && UpdateHighBetaEvent == null && UpdateHighGammaEvent == null) { sendEEGEnable = false; UnityThinkGear.SetSendEEGEnable(false); } if (!sendESenseEnable && (UpdateAttentionEvent != null || UpdateMeditationEvent != null)) { sendESenseEnable = true; UnityThinkGear.SetSendESenseEnable(true); } if (sendESenseEnable && UpdateAttentionEvent == null && UpdateMeditationEvent == null) { sendESenseEnable = false; UnityThinkGear.SetSendESenseEnable(false); } if (!sendBlinkEnable && (UpdateBlinkEvent != null)) { sendBlinkEnable = true; UnityThinkGear.SetSendBlinkEnable(true); } if (sendBlinkEnable && UpdateBlinkEvent == null) { sendBlinkEnable = false; UnityThinkGear.SetSendBlinkEnable(false); } }
void OnGUI() { GUILayout.BeginHorizontal(); GUILayout.Label("Demo App"); GUILayout.Space(Screen.width - 250); GUILayout.Label(signalIcons[(int)indexSignalIcons]); GUILayout.EndHorizontal(); if (GUI.Button(new Rect(190, 20, 100, 80), "Init")) { UnityThinkGear.Init(true); } if (GUI.Button(new Rect(190, 140, 100, 80), "Connect")) { print("Connect Button CLick"); #if UNITY_IPHONE clearDataArr(); UnityThinkGear.ScanDevice(); showListViewFlag = true; #elif UNITY_ANDROID UnityThinkGear.StartStream(); #endif } if (GUI.Button(new Rect(190, 250, 100, 80), "Quit")) { Application.Quit(); } if (showListViewFlag) { //andrew code; show device list view; GUILayout.BeginArea(new Rect(rectX, rectY, rectWidth, rectHeight)); windowRect = GUILayout.Window(0, new Rect(rectX, rectY, rectWidth, rectHeight), DeviceListWindow, "Device List"); GUILayout.EndArea(); } GUILayout.BeginVertical(); GUILayout.Label("Raw:" + Raw); GUILayout.Label("PoorSignal:" + PoorSignal); GUILayout.Label("Attention:" + Attention); GUILayout.Label("Meditation:" + Meditation); GUILayout.Label("Blink:" + Blink); GUILayout.Label("Delta:" + Delta); GUILayout.Label("Theta:" + Theta); GUILayout.Label("LowAlpha:" + LowAlpha); GUILayout.Label("HighAlpha:" + HighAlpha); GUILayout.Label("LowBeta:" + LowBeta); GUILayout.Label("HighBeta:" + HighBeta); GUILayout.Label("LowGamma:" + LowGamma); GUILayout.Label("HighGamma:" + HighGamma); GUILayout.EndVertical(); }
public MindReader() { _meditation = new FloatReference { useConstantValue = true }; _focus = new FloatReference { useConstantValue = true }; UnityThinkGear.Init(true); UnityThinkGear.StartStream(); _mindReaderProxy = SetupProxy(); }
void OnGUI() { GUILayout.BeginHorizontal(); GUILayout.Label("Demo App"); GUILayout.Space(Screen.width - 250); GUILayout.Label(signalIcons[(int)indexSignalIcons]); GUILayout.EndHorizontal(); if (GUI.Button(new Rect(90, 20, 100, 80), "Init")) { UnityThinkGear.Init(true); } if (GUI.Button(new Rect(90, 140, 100, 80), "Start")) { UnityThinkGear.StartStream(); } if (GUI.Button(new Rect(90, 250, 100, 80), "Quit")) { Application.Quit(); } GUILayout.BeginVertical(); GUILayout.Label("Raw:" + Raw); GUILayout.Label("PoorSignal:" + PoorSignal); GUILayout.Label("Attention:" + Attention); GUILayout.Label("Meditation:" + Meditation); GUILayout.Label("Blink:" + Blink); GUILayout.Label("Delta:" + Delta); GUILayout.Label("Theta:" + Theta); GUILayout.Label("LowAlpha:" + LowAlpha); GUILayout.Label("HighAlpha:" + HighAlpha); GUILayout.Label("LowBeta:" + LowBeta); GUILayout.Label("HighBeta:" + HighBeta); GUILayout.Label("LowGamma:" + LowGamma); GUILayout.Label("HighGamma:" + HighGamma); GUILayout.EndVertical(); }
void DeviceListWindow(int windowID) { var buttonStyle = new GUIStyle("Button"); buttonStyle.fontSize = 40; scrollPosition = GUILayout.BeginScrollView(scrollPosition, GUILayout.Width(rectWidth), GUILayout.Height(rectHeight)); for (int i = 0; i < deviceList.Count; i++) { if (GUILayout.Button(displayedStrArr[i] + "", buttonStyle)) { print("Click " + deviceList[i]); #if UNITY_IPHONE UnityThinkGear.ConnectDevice(deviceList[i] + ""); #endif dismissListView(); } } // End the scrollview we began above. GUILayout.EndScrollView(); }
void Awake() { thinkGear = UnityThinkGear.getInstance(); }
public void Connect() { Debug.Log("Connect Button Click"); UnityThinkGear.StartStream(); }
public void Init() { Debug.Log("Init Button Click"); UnityThinkGear.Init(true); }
void OnApplicationQuit() { checkUpdate = false; UnityThinkGear.StopStream(); UnityThinkGear.Close(); }
//==================== void OnApplicationQuit() { UnityThinkGear.StopStream(); UnityThinkGear.Close(); }
void Awake() { UnityThinkGear.Init(true); StartCoroutine(CheckUpdateCoroutine()); }
void Awake() { UnityThinkGear.Init(true); InvokeRepeating("CheckUpdateEvent", 0.0f, 1.0f); }
IEnumerator CheckUpdateCoroutine() { while (checkUpdate) { if (!sendRawEnable && (UpdateRawdataEvent != null)) { sendRawEnable = true; UnityThinkGear.SetSendRawEnable(sendRawEnable); } if (sendRawEnable && UpdateRawdataEvent == null) { sendRawEnable = false; UnityThinkGear.SetSendRawEnable(sendRawEnable); } if (!sendEEGEnable && (UpdateDeltaEvent != null || UpdateThetaEvent != null || UpdateLowAlphaEvent != null || UpdateLowBetaEvent != null || UpdateLowGammaEvent != null || UpdateHighAlphaEvent != null || UpdateHighBetaEvent != null || UpdateHighGammaEvent != null)) { sendEEGEnable = true; UnityThinkGear.SetSendEEGEnable(sendEEGEnable); } if (sendEEGEnable && UpdateDeltaEvent == null && UpdateThetaEvent == null && UpdateLowAlphaEvent == null && UpdateLowBetaEvent == null && UpdateLowGammaEvent == null && UpdateHighAlphaEvent == null && UpdateHighBetaEvent == null && UpdateHighGammaEvent == null) { sendEEGEnable = false; UnityThinkGear.SetSendEEGEnable(sendEEGEnable); } if (!sendESenseEnable && (UpdateAttentionEvent != null || UpdateMeditationEvent != null)) { sendESenseEnable = true; UnityThinkGear.SetSendESenseEnable(sendESenseEnable); } if (sendESenseEnable && UpdateAttentionEvent == null && UpdateMeditationEvent == null) { sendESenseEnable = false; UnityThinkGear.SetSendESenseEnable(sendESenseEnable); } if (!sendBlinkEnable && (UpdateBlinkEvent != null)) { sendBlinkEnable = true; UnityThinkGear.SetSendBlinkEnable(sendBlinkEnable); } if (sendBlinkEnable && UpdateBlinkEvent == null) { sendBlinkEnable = false; UnityThinkGear.SetSendBlinkEnable(sendBlinkEnable); } yield return(new WaitForSeconds(1f)); } }
public void connect() { UnityThinkGear.StartStream(); }