示例#1
0
 public WindowsPlatform(FilePath outputPath)
 {
     _outputPath    = outputPath;
     PlatformTarget = UnityPlatformTarget.x86;
 }
示例#2
0
 public WindowsPlatform(FilePath outputPath)
 {
     _outputPath = outputPath;
     PlatformTarget = UnityPlatformTarget.x86;
 }