Esempio n. 1
0
 public WindowsPlatform(FilePath outputPath)
 {
     _outputPath    = outputPath;
     PlatformTarget = UnityPlatformTarget.x86;
 }
Esempio n. 2
0
 public WindowsPlatform(FilePath outputPath)
 {
     _outputPath = outputPath;
     PlatformTarget = UnityPlatformTarget.x86;
 }