示例#1
0
 public void InjectDependencies(GameEntityModelSubsystemFacade gameEntityModelSubsystemFacade, GameManagerSubsystemFacade gameManagerSubsystemFacade)
 {
     _gameEntityStorage           = gameEntityModelSubsystemFacade.GameEntityStorage;
     _unityMethodListener         = gameManagerSubsystemFacade.UnityMethodListener;
     _unityMethodListener._Start += StartTesting;
 }
示例#2
0
 public void InjectDependencies(UnityMethodListener unityMethodListener)
 {
     UnityMethodListener = unityMethodListener;
 }
 public void InjectDependencies(GameManagerSubsystemFacade gameManagerSubsystemFacade)
 {
     _unityMethodListener          = gameManagerSubsystemFacade.UnityMethodListener;
     _unityMethodListener._Update += Update;
 }