public void InjectDependencies(GameEntityModelSubsystemFacade gameEntityModelSubsystemFacade, GameManagerSubsystemFacade gameManagerSubsystemFacade) { _gameEntityStorage = gameEntityModelSubsystemFacade.GameEntityStorage; _unityMethodListener = gameManagerSubsystemFacade.UnityMethodListener; _unityMethodListener._Start += StartTesting; }
public void InjectDependencies(UnityMethodListener unityMethodListener) { UnityMethodListener = unityMethodListener; }
public void InjectDependencies(GameManagerSubsystemFacade gameManagerSubsystemFacade) { _unityMethodListener = gameManagerSubsystemFacade.UnityMethodListener; _unityMethodListener._Update += Update; }