static int _m_Raycast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _sp; translator.Get(L, 2, out _sp); UnityEngine.Camera _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.Raycast(_sp, _eventCamera); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
void Update() { var cam = this.RayCamera == null ? Camera.main : this.RayCamera; if (cam == null || this.Gazeable == null || this.RaycastReceiver == null) { return; } bool hit = RaycastReceiver.Raycast(new Vector2(0.5f, 0.5f), cam); // Just started gazing? if (hit && this.gazer_ == null) { this.gazer_ = this.Gazeable.StartGazer(); } // Just ended our gaze? if (this.gazer_ != null && !hit) { this.gazer_.Dispose(); this.gazer_ = null; } }
static StackObject *Raycast_23(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Camera @eventCamera = (UnityEngine.Camera) typeof(UnityEngine.Camera).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Vector2 @sp = (UnityEngine.Vector2) typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.UI.Graphic instance_of_this_method = (UnityEngine.UI.Graphic) typeof(UnityEngine.UI.Graphic).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@sp, @eventCamera); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }