static int _m_Raycast(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.Vector2 _sp; translator.Get(L, 2, out _sp);
                    UnityEngine.Camera  _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));

                    var gen_ret = gen_to_be_invoked.Raycast(_sp, _eventCamera);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Ejemplo n.º 2
0
        void Update()
        {
            var cam = this.RayCamera == null ? Camera.main : this.RayCamera;

            if (cam == null || this.Gazeable == null || this.RaycastReceiver == null)
            {
                return;
            }

            bool hit = RaycastReceiver.Raycast(new Vector2(0.5f, 0.5f), cam);

            // Just started gazing?
            if (hit && this.gazer_ == null)
            {
                this.gazer_ = this.Gazeable.StartGazer();
            }

            // Just ended our gaze?
            if (this.gazer_ != null && !hit)
            {
                this.gazer_.Dispose();
                this.gazer_ = null;
            }
        }
        static StackObject *Raycast_23(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Camera @eventCamera = (UnityEngine.Camera) typeof(UnityEngine.Camera).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Vector2 @sp = (UnityEngine.Vector2) typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.UI.Graphic instance_of_this_method = (UnityEngine.UI.Graphic) typeof(UnityEngine.UI.Graphic).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.Raycast(@sp, @eventCamera);

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }