static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.SkinWeights(); ins = (UnityEngine.SkinWeights)o; return(ins); }
static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.SkinWeights o = (UnityEngine.SkinWeights)arg0; ToLua.Push(L, o); return(1); }
static int IntToEnum(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.SkinWeights.IntToEnum"); #endif int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.SkinWeights o = (UnityEngine.SkinWeights)arg0; ToLua.Push(L, o); return(1); }
static int set_skinWeights(IntPtr L) { try { UnityEngine.SkinWeights arg0 = (UnityEngine.SkinWeights)ToLua.CheckObject(L, 2, typeof(UnityEngine.SkinWeights)); UnityEngine.QualitySettings.skinWeights = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.SkinWeights instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch (ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if (___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if (t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.SkinWeights[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } }
static int set_skinWeights(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.QualitySettings.skinWeights"); #endif try { UnityEngine.SkinWeights arg0 = (UnityEngine.SkinWeights)ToLua.CheckObject(L, 2, typeof(UnityEngine.SkinWeights)); UnityEngine.QualitySettings.skinWeights = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static void Push(IntPtr L, UnityEngine.SkinWeights arg) { ToLua.Push(L, arg); }