コード例 #1
0
        static object PerformMemberwiseClone(ref object o)
        {
            var ins = new UnityEngine.SkinWeights();

            ins = (UnityEngine.SkinWeights)o;
            return(ins);
        }
コード例 #2
0
    static int IntToEnum(IntPtr L)
    {
        int arg0 = (int)LuaDLL.lua_tonumber(L, 1);

        UnityEngine.SkinWeights o = (UnityEngine.SkinWeights)arg0;
        ToLua.Push(L, o);
        return(1);
    }
コード例 #3
0
    static int IntToEnum(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.SkinWeights.IntToEnum");
#endif
        int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
        UnityEngine.SkinWeights o = (UnityEngine.SkinWeights)arg0;
        ToLua.Push(L, o);
        return(1);
    }
コード例 #4
0
 static int set_skinWeights(IntPtr L)
 {
     try
     {
         UnityEngine.SkinWeights arg0 = (UnityEngine.SkinWeights)ToLua.CheckObject(L, 2, typeof(UnityEngine.SkinWeights));
         UnityEngine.QualitySettings.skinWeights = arg0;
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #5
0
        static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.SkinWeights instance_of_this_method)
        {
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.Object:
            {
                __mStack[ptr_of_this_method->Value] = instance_of_this_method;
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    var t = __domain.GetType(___obj.GetType()) as CLRType;
                    t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var t = __domain.GetType(ptr_of_this_method->Value);
                if (t is ILType)
                {
                    ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.SkinWeights[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method;
            }
            break;
            }
        }
コード例 #6
0
    static int set_skinWeights(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.QualitySettings.skinWeights");
#endif
        try
        {
            UnityEngine.SkinWeights arg0 = (UnityEngine.SkinWeights)ToLua.CheckObject(L, 2, typeof(UnityEngine.SkinWeights));
            UnityEngine.QualitySettings.skinWeights = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
コード例 #7
0
 static void Push(IntPtr L, UnityEngine.SkinWeights arg)
 {
     ToLua.Push(L, arg);
 }