int UnityEngineEventSystemsAxisEventData_g_get_moveDir(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.EventSystems.AxisEventData gen_to_be_invoked = (UnityEngine.EventSystems.AxisEventData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.moveDir); return(1); }
int UnityEngineEventSystemsAxisEventData_s_set_moveDir(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.EventSystems.AxisEventData gen_to_be_invoked = (UnityEngine.EventSystems.AxisEventData)translator.FastGetCSObj(L, 1); UnityEngine.EventSystems.MoveDirection gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.moveDir = gen_value; return(0); }
static int _g_get_moveDir(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.EventSystems.AxisEventData __cl_gen_to_be_invoked = (UnityEngine.EventSystems.AxisEventData)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.moveDir); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_moveVector(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.EventSystems.AxisEventData __cl_gen_to_be_invoked = (UnityEngine.EventSystems.AxisEventData)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.moveVector = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static StackObject *get_moveDir_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.EventSystems.AxisEventData instance_of_this_method = (UnityEngine.EventSystems.AxisEventData) typeof(UnityEngine.EventSystems.AxisEventData).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.moveDir; return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.EventSystems.EventSystem eventSystem = (UnityEngine.EventSystems.EventSystem) typeof(UnityEngine.EventSystems.EventSystem).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = new UnityEngine.EventSystems.AxisEventData(eventSystem); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
int __CreateInstanceUnityEngineEventSystemsAxisEventData(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; if (gen_param_count == 2 && translator.Assignable <UnityEngine.EventSystems.EventSystem>(L, 2)) { UnityEngine.EventSystems.EventSystem _eventSystem = (UnityEngine.EventSystems.EventSystem)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.EventSystem)); UnityEngine.EventSystems.AxisEventData gen_ret = new UnityEngine.EventSystems.AxisEventData(_eventSystem); translator.Push(L, gen_ret); return(1); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.EventSystems.AxisEventData constructor!")); }
static StackObject *set_moveDir_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.EventSystems.MoveDirection @value = (UnityEngine.EventSystems.MoveDirection) typeof(UnityEngine.EventSystems.MoveDirection).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.EventSystems.AxisEventData instance_of_this_method = (UnityEngine.EventSystems.AxisEventData) typeof(UnityEngine.EventSystems.AxisEventData).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.moveDir = value; return(__ret); }
static StackObject *OnMove_19(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.EventSystems.AxisEventData eventData = (UnityEngine.EventSystems.AxisEventData) typeof(UnityEngine.EventSystems.AxisEventData).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.Scrollbar instance_of_this_method; instance_of_this_method = (UnityEngine.UI.Scrollbar) typeof(UnityEngine.UI.Scrollbar).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.OnMove(eventData); return(__ret); }
int UnityEngineUISlider_m_OnMove(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.UI.Slider gen_to_be_invoked = (UnityEngine.UI.Slider)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.AxisEventData _eventData = (UnityEngine.EventSystems.AxisEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.AxisEventData)); gen_to_be_invoked.OnMove(_eventData); return(0); } }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <UnityEngine.EventSystems.EventSystem>(L, 2)) { UnityEngine.EventSystems.EventSystem eventSystem = (UnityEngine.EventSystems.EventSystem)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.EventSystem)); UnityEngine.EventSystems.AxisEventData __cl_gen_ret = new UnityEngine.EventSystems.AxisEventData(eventSystem); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.EventSystems.AxisEventData constructor!")); }
static int _m_OnMove(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.EventSystems.IMoveHandler __cl_gen_to_be_invoked = (UnityEngine.EventSystems.IMoveHandler)translator.FastGetCSObj(L, 1); try { { UnityEngine.EventSystems.AxisEventData eventData = (UnityEngine.EventSystems.AxisEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.AxisEventData)); __cl_gen_to_be_invoked.OnMove(eventData); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_OnMove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Scrollbar gen_to_be_invoked = (UnityEngine.UI.Scrollbar)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.AxisEventData _eventData = (UnityEngine.EventSystems.AxisEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.AxisEventData)); gen_to_be_invoked.OnMove(_eventData); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }