public override void PreStartClient() { healthScript = GetComponent <Unit_Health>(); healthScript.EventRespawn += EnablePlayer; }
public override void PreStartClient() { healthScript = GetComponent <Unit_Health>(); healthScript.EventDie += DisablePlayer; }
public override void PreStartClient() { healthScript = GetComponent<Unit_Health>(); healthScript.EventRespawn += EnablePlayer; }
public override void PreStartClient() { healthScript = GetComponent<Unit_Health>(); healthScript.EventDie += DisablePlayer; }