示例#1
0
 protected virtual void OnMouseEnter()
 {
     if (UnitHighlighted != null)
     {
         UnitHighlighted.Invoke(this, new EventArgs());
     }
 }
示例#2
0
 public virtual void OnMouseEnter()
 {
     if (PauseMenu.GameIsPaused == false && UnitHighlighted != null)
     {
         UnitHighlighted.Invoke(this, new EventArgs());
         //ui_operator.cardDisplay.GetComponent<CardDisplay>().card = card;
     }
 }
示例#3
0
    protected virtual void OnMouseEnter()
    {
        if (UnitHighlighted != null)
        {
            UnitHighlighted.Invoke(this, new EventArgs());
        }
        Text unitInfo = GameObject.Find("UnitInfo").GetComponent <Text>();

        unitInfo.text = ReturnUnitInfo();
    }
示例#4
0
 protected virtual void OnMouseEnter()
 {
     UnitHighlighted?.Invoke(this);
 }
示例#5
0
 protected virtual void OnMouseEnter()
 {
     UnitHighlighted?.Invoke(this, new EventArgs());
 }