protected virtual void OnMouseEnter() { if (UnitHighlighted != null) { UnitHighlighted.Invoke(this, new EventArgs()); } }
public virtual void OnMouseEnter() { if (PauseMenu.GameIsPaused == false && UnitHighlighted != null) { UnitHighlighted.Invoke(this, new EventArgs()); //ui_operator.cardDisplay.GetComponent<CardDisplay>().card = card; } }
protected virtual void OnMouseEnter() { if (UnitHighlighted != null) { UnitHighlighted.Invoke(this, new EventArgs()); } Text unitInfo = GameObject.Find("UnitInfo").GetComponent <Text>(); unitInfo.text = ReturnUnitInfo(); }
protected virtual void OnMouseEnter() { UnitHighlighted?.Invoke(this); }
protected virtual void OnMouseEnter() { UnitHighlighted?.Invoke(this, new EventArgs()); }