// ============================================================================= // ============================================================================= // METHODS UNITY --------------------------------------------------------------- void Awake() { NetView = networkView; IDManager = gameObject.GetComponent<UniqueIDManager> (); }
// ============================================================================= // ============================================================================= // METHODS UNITY --------------------------------------------------------------- void Awake() { NetView = networkView; IDManager = gameObject.GetComponent <UniqueIDManager> (); }
public UID(UIDGroup group) { Value = UniqueIDManager.NextID(group); }
public UIDGroup() { Value = UniqueIDManager.NextGroup(); }
public UID() { Value = UniqueIDManager.NextID(); }