public UnifiedShaderToken(int line, int column, UnifiedShaderTokenType unifiedShaderTokenType, string value) { Line = line; Column = column; TokenType = unifiedShaderTokenType; Text = value; }
private void ExpectToken(UnifiedShaderToken consumeToken, UnifiedShaderTokenType type) { if (consumeToken.TokenType != type) { throw new UnifiedShaderParsingUnexpectedTokenException(consumeToken, type); } }
public UnifiedShaderToken(int line, int column, UnifiedShaderTokenType unifiedShaderTokenType) { Line = line; Column = column; TokenType = unifiedShaderTokenType; }
public UnifiedShaderToken(int line, int column, UnifiedShaderTokenType unifiedShaderTokenType, string value) { Line = line; Column = column; TokenType = unifiedShaderTokenType; Text = value; }
public UnifiedShaderToken(int line, int column, UnifiedShaderTokenType unifiedShaderTokenType) { Line = line; Column = column; TokenType = unifiedShaderTokenType; }
private void ExpectToken(UnifiedShaderToken consumeToken, UnifiedShaderTokenType type) { if (consumeToken.TokenType != type) { throw new UnifiedShaderParsingUnexpectedTokenException(consumeToken, type); } }