protected override void WriteData(ESPWriter writer)
 {
     Stimpack.WriteBinary(writer);
     SuperStimpack.WriteBinary(writer);
     RadX.WriteBinary(writer);
     RadAway.WriteBinary(writer);
     MedX.WriteBinary(writer);
     PerkParalysis.WriteBinary(writer);
     PlayerFaction.WriteBinary(writer);
     MysteriousStrangerNPC.WriteBinary(writer);
     MysteriousStrangerFaction.WriteBinary(writer);
     DefaultMusic.WriteBinary(writer);
     BattleMusic.WriteBinary(writer);
     DeathMusic.WriteBinary(writer);
     SuccessMusic.WriteBinary(writer);
     LevelUpMusic.WriteBinary(writer);
     PlayerVoiceMale.WriteBinary(writer);
     PlayerVoiceMaleChild.WriteBinary(writer);
     PlayerVoiceFemale.WriteBinary(writer);
     PlayerVoiceFemaleChild.WriteBinary(writer);
     EatPackageDefaultFood.WriteBinary(writer);
     EveryActorAbility.WriteBinary(writer);
     DrugWearsOffImageSpace.WriteBinary(writer);
     DoctorsBag.WriteBinary(writer);
     MissFortuneNPC.WriteBinary(writer);
     MissFortuneFaction.WriteBinary(writer);
     MeltdownExplosion.WriteBinary(writer);
     UnarmedPowerAttackForward.WriteBinary(writer);
     UnarmedPowerAttackBackward.WriteBinary(writer);
     UnarmedPowerAttackLeft.WriteBinary(writer);
     UnarmedPowerAttackRight.WriteBinary(writer);
     UnarmedPowerAttackCrouch.WriteBinary(writer);
     UnarmedPowerAttackCounter.WriteBinary(writer);
     SpotterEffect.WriteBinary(writer);
     ItemDetectedEffect.WriteBinary(writer);
     CateyeMobileEffect.WriteBinary(writer);
 }